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Stretch

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About Stretch

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  1. Hey, I was able to map a few of my buttons and all of my axes in ArmA II, but now in OA I can't map any buttons or axes. The stick shows up in the controller list, and it's enabled, but deflecting an axis or pressing a button does not register. Anyone have any ideas?
  2. Stretch

    New airplane issues in 1.04

    You sure? I just popped into the game and mapped the keyboard controls to my throttle. The Harrier accelerates and makes a short takeoff, but does not maintain altitude in a hover. It slowly bleeds altitude at ~ 1 ft. per second. Can you definitely maintain altitude or even gain it in a hover? It can take off because, if you switch to external view and watch the thrust vectors, they roll back about 20-30 degrees when the wheels touch the ground. This allows the Harrier to accelerate to 60-70 kph before lifting off, with some lift under its wings. Once the rotation is complete, the ducts turn back to 90-degree vertical positions, and the Harrier will once again lose altitude in the hover. ---------- Post added at 04:53 PM ---------- Previous post was at 04:44 PM ---------- I just tested the F-35 in analog throttle mode and it is able to hover, descend, and gain altitude just fine, as in digital throttle. (Note that I have throttle and brake assigned to two separate axes.)
  3. OK, so here's what I've found flying about in patch 1.04: THE GOOD It seems as if the analog throttle responds correctly now; in other words, at maximum throttle the Harrier drops very slowly, same as when using keyboard-mapped throttle. THE BAD Even a very slight decrease in throttle causes the Harrier to sink like a ton of bricks. Once you increase your sink rate there is virtually no arresting it; it's going to be a hard landing. Also, it seems the new autorudder code completely changes hover maneuvering. The rudders are roll-linked in a hover, which means to rotate your Harrier left and right you have to bank, and you can't independently track left and right (with ailerons) nor independently rotate left and right (with rudder). You're limited to doing a combination of the two when working the stick, and the pedals are largely ineffective in hover. QUICK FIX BIS, please disable the new autorudder code when auto-hover is on. DREAM FIX BIS, please allow the option to permanently disable auto-rudder, with full manual independent rudder and aileron control. AND AS LONG AS WE'RE DREAMING ... could you also throw in full manual thrust vector control? I think it would maximize the awesomeness of my Harrier. Especially since the thrust vectors take on a mind of their own once the wheels touch the ground. Also, Harriers are capable of taking off vertically under light loads; it would be great if you could simulate the loaded weight and its effect on thrust so that we could maybe even gain altitude in a hover when coming back from a mission with less than a full loadout. Oh, and HPI's on the LHD. OK, I'll stop.
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