Alkid
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Everything posted by Alkid
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Sorry if this topic has already been discussed here but I haven't found anything conclusive enought yet. The problem is that "Interact" and several other menu options are invariantly inactive in High Command interface. Particular thing that makes me crazy is that I can't order team of infantry to board vehicle. I've made test scenarios with just me, truck and team of soldiers (both truck and team are subordinate via High Command) and I didn't manage to get soldiers into truck without voodoo rituals which do not produce stable result. I just can't beleive that such trivial thing is not supported and inactive menu items hint that I'am right. Thus I conclude that there is some bug or global misunderstanding regarding High Command usage. Has anybody experienced such difficulties and managed to get things working? I need help :confused: P.S. Tried on 1.03 and 1.04 with same result.
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I've noticed some strange (for me) things in game: 1. Aircrafts are too weak against ground units. I created several tests where single ZU-23 successfully destroyed numerous Harriers and F-35s without getting single hit. The same thing with helicopter - they are dead meat if enemy has ZU or few heavy machineguns. 2. Frag shells of tank guns are too weak against lightly armoured vehilces and aircrafts. I know that shooting frags against heavy armour is useless but single 125 (or 120) mm frag round should make short work of jeep, APC or grounded helicopter. In game it takes 2-3 rounds to make light armour to explode. 3. In game it appears that Russian tanks have separate missle launcher in additoin to main gun. But in reality on T-72 and T-90 main gun is used to launch ATGM so you can have missle OR shell loaded at a time but not both. Any comments?
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Well, that's your opinion, you can have it. But I still think that as long as ArmA 2 lists realism as it's strong point AI CAS fixed wing aircraft should take down AI ZU-23 in most engagements, not vice versa :) Try flying Su-25 against ZU-23 in LockOn, compare impressions with ArmA 2 and you'll understand what I mean.
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No, ZU-23 takes out aircrafts without gettig hit FROM THEM :) Well, I don't mean that in game every thing should be balanced and equal, but it should at least resemble reality. In reality ZU-23 is quite weak weapon against CAS or bomber aircrafts. It has no radar, range finder and ballistic computer. But in game it shoots like Terminator, like Tunguska taking down fast flying aircrafts like sitting ducks! This is not just "unrealistic" this is definitely fantastic. That's what I mean :)
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Is Russia a Europe, Asia or Other? :)
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Thank you for advice. I'll do it. :) I think for now scipting will save the day :)
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So, it appears that I'am wanting too much from the game? :) Sad, very sad. Should drop a hint to BIS :)
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In High Command tutorial mission truck is UNMANNED. I'am talking about placing passengers in crewed vehicle like putting troops in APC. For manned vehicles this algorithm doesn't work. Soldiers just go to vehicle and stand still.
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Can you be a little more specific? I tried similiar things but never succeeded. 1. What menu number of "GET IN" is? I use Russian version so I need number to be sure. 2. Should be truck empty (without crew)? I need to load crewed vehicle (truck, APC, etc.) with passenger units and unload them as separate team without abandoning vehicle by crew.