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Gameadd1cted

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Everything posted by Gameadd1cted

  1. Gameadd1cted

    Mando Heliroute for ArmA2

    Mandoble, I tried unsuccessfully to download the script (it says missing file on the OFPEC site). Is it still available? Thank you.
  2. Hi, Is there anyway for a vehicle to stop its engine when it reaches a waypoint? I tried with dostop _x and _x engineOn false; the vehicle halts at the waypoint but the engine still run. There is only 1 waypoint. Thank you.
  3. Gameadd1cted

    How to stop a vehicle's engine

    Got it working :) assignedDriver _x action ["engineOff", _x]; Now that one is ugly... I tried: assignedDriver _x action ["getout", _x]; but the gunner will just return to his place after a second or so. Ain't no way to make him just do nothing in the turret? Maybe fading away? :)
  4. Gameadd1cted

    How to stop a vehicle's engine

    Wow, that was hard :o Is there any place where you can see a complete list of actions? Thank you.
  5. Gameadd1cted

    Vehicle stops at waypoint

    Scars09, It works though not as smooth as with triggers (the vehicle does not halt, however slows down). Anyway, it is a better solution as using triggers was such a hassle (the map was looking so filled with lines).
  6. Gameadd1cted

    Vehicle stops at waypoint

    I tried increasing the completion radius, but the vehicles will halt nevertheless. The solution involving triggers and setCurrentWaypoint works very well - it is tedious but the vehicle will run through the waypoint without stopping. Thanks for the solution :)
  7. Hi, Noob question, but I haven't found the answer :( How do I start (me or an AI) as a driver in an empty vehicle? I try this movincargo boat1: the unit is in the boat, but not as a driver. I try this moveInCargo [boat1, x]: I try all the x values, but I eventually I end up outside the vehicle (never as a driver). I also tried this action ["GETOUT", Boat1]; of course I want to move the player / AI as a driver, but I don't know the action to be written down. Thank you :) Bah, nevermind, foud the solution - it was just too obvious :) soldier moveInDriver vehicle
  8. Bon and W0lle, Thanks, it works. Now I can get some rest :)
  9. Hi, I am trying to place the player in the lighthouse on Utes. I am using this setPos (nearestBuilding this buildingPos PositionNumber) but I end up in an another place. I tried positions from 1 to 6. Can you help me please? I am really lost (no pun intended).
  10. But if I want a different position? Do I have to start the player / AI in the 0 position?
  11. Hi, Is it possible to start as a driver in an empty vehicle? I tried this moveInCargo [boat1, 0] but it seems the driver position is unavailable. I tried all numers (-2, -1, 0, 1, etc.) Whenever a position in unavailable I end up in water. I try to start as a Spetsnaz in an empty PBX. Thank you. Gameadd1cted.
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