.Taffy
Member-
Content Count
408 -
Joined
-
Last visited
-
Medals
Everything posted by .Taffy
-
He should be an hour away now!
-
It's ASTUTE As in the new Astute class submarines of the Royal Navy.
-
I wouldn't be suprised if BIS had a contingency if no stepped forward to go. Though I prefer to believe UnuldorCZ is simply an heroic member of the community!
-
Ah the Eagle Has Landed! Well done and drive safe.
-
Don't think he was due to be back yet, and perhaps it's not posssible to report from the field. EDIT: Or the BIS sniper got him....
-
LOL, just waiting for the AAR of the recce mission.
-
Well perhaps no 'normal' developer would do something like that...
-
Haha! Amazing isn't it, the minds of ArmA community members knows no bounds. On the Take On Helicopters point, unless they're being purposefully cagey, there is plenty to suggest they won't be changing engines. Though the point I suggested, hinted at, made wild speculation for, was that TOH was BIS laying the groundworks for a move to Outerra. As speculative as that may be, can you imagine the reaction of the various related communities if it were announced? It would be phenomenal!
-
Oh and thanks for the Take On vid Iroquois Pliskin I hadn't seen that one
-
Well presumably if it were to b e used it would be an overhaul, as in they would drop VR. Though I'm no expert in the possibilities of engines and so on so maybe I'm just being optimistic....;)
-
Good luck UnuldorCZ and Godspeed! @Schancky Although I'm not sure what at this stage what an announcement for ArmA3 using Outerra has to do with a hole near Krasnostav and HMS Astute, there is proimise in what you suggest. http://www.pcgamer.com/2011/03/31/exclusive-interview-bohemia-interactive-talks-take-on-helicopters/ In the above PC Gamer interview (incidentally even PC Gamer have picked up on this hacker story) it suggests developments in Take On Helicopters could find it's way into "future installments of the ArmA series". Perhaps, just perhaps, if they were to use Outerra in ArmA 3 they would need their own higher quality flight model.....
-
In line with the initial question of this thread, this article pretty much confirms there will be 15 helicopters in 3 categories. Czech Article http://games.tiscali.cz/prvni-dojmy/take-on-helicopters-prvni-dojmy-z-nove-hry-od-tvurcu-arma-55602 Translated by Deadfast http://forums.bistudio.com/showpost.php?p=1909052&postcount=272
-
What happened to Carrier Command: Gaea Mission???
.Taffy replied to sw1's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
It's amazing how much news about other BIS games is coming out of the Take On Helicopters releases. The PC Gamer interview for instance is surely the biggest suggestion we've had that there will likely be an ArmA 3. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
.Taffy replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Brilliant, how detailed do you intend the British part to eventually be, if your other priorities are taken care of first? -
Realism VS. Arcade style fun
.Taffy replied to nightsta1ker's topic in TAKE ON HELICOPTERS - GENERAL
A bit off topic but Dale, I always found that when you don't have a stick in ArmA it can also be effective to use the WASD keys for direction and then activate 'freelook' (2xAlt) so that the mouse moves the head for increased situational awareness. -
I think Warfare can work well in the context of a campaing, certainly one with elements of High Command can, jus look at Bardosy's campaigns. The problem for me with Harvest Red was the way it was used, with Razor Team controlling it, just didn't really sit well with me. However it is used very well in the BIS made scenario 'Bear Rising' which sees you as commander of a tank squad being part of a much wider war where the units around you all have their own objectives and intentions. It's a great way of creating that essential feeling since OFP that you are a cog in much larger machine. Warfare could be used within missions where you have specific mission maker assigned objectives to create a very immersive environment. It's clearly a versatile game mode so I personally hope we see it used much more in missions in future, just perhaps in more subtle ways.
-
I'm sure BIS will make some very good scenarios to showcase the game's abilities but if they make the game as accessible to modders and mission makers as they did with the ArmA series, which they surely will, then the number of good quality scenarios available for this game will be huge!
-
Take On Helicopters - 'Pre-LC' Announced
.Taffy replied to royaltyinexile's topic in TAKE ON HELICOPTERS - GENERAL
Yes...but can we still use helicopters to splatter people all over the place? Naturally I, and I'm sure everyone else, hopes the answer is no as I oppose such sensless gore and violence...;) What would the Daily Mail say? -
I am almost 100% absolutely certain it is Welsh....but it could be Farsi
-
Carrier = STOVL Varient like the USS Khe San in Arma 2 Aircraft = F-35 Amphibious Troop Carrier = AAV7-A1 Troops = Marines Map = Oil Rich Island Chain That's just if the base game units are given simple reskins and a limited amount of modification. But knowing BIS the game will be open to much more significant levels of modification. I would say it is feasible.
-
I will most likely buy this game as is at some point. Though if modders of the quality we see producing things for Arma 2 get stuck and make a modern version then I will not hesitate to buy it. Though I'm sure the 'vanilla' game will be brilliant anyway. A great concept to be sure.
-
Brilliant campaign I really enjoyed it. I particularly liked 'Unlikely Allies', not just the firefight but somehow the whole atmosphere of that mission seemed just right. An excellent job and I look forward to future campaigns and missions!
-
Sorted, didn't realise the version was not up to date. Installed the latest patch and it worked.
-
This is a fantastic Campaign, which brings back memories of the OFP Campaigns and..surprisingly...the old Delta Force games! It is well made and I am thouroughly enjoying it. Unfortunately for me I have run up against a problem which I suspect is a fault at my end with either my system or the install. Whenever I click "Continue" to begin the mission "Escape" either from the end of the previous mission or from the Campaign menu the game just freezes and becomes unresponsive. I have to get out of it using Ctrl + Alt + Delete. Do you have any idea what could be casuing this, and how I could fix it? Or if not is there anyway I could bypass the mission? It would be a real shame to have to give up here I really want to see this through.
-
shaftoe dead, will this be an issue?
.Taffy replied to Ozz13's topic in ARMA 2 & OA - OFFICIAL MISSIONS
i'm sorry but you will almost certainly have to start from scratch. This mission is particularly frustrating and I suggest you read some of the spoiler threads on it. By doing that this early on you'll get the hints that help you beat mission structure but might still have the patience to enjoy it properly.