jpfennig
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Everything posted by jpfennig
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Night lighting effects
jpfennig replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yep, everything else is fine. The only other main annoyance is the flickering building textures at long range. When I first bought the game and tried out the editor on a night mission I seriously thought the streetlights where umbrellas for a short time. -
Night lighting effects
jpfennig replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great Job Bud, Love the vehicle lights and other tweaks. However, the streetlights really look crap no matter what. I've never seen such a ridiculous looking light, is there something wrong with my settings and/or GPU? I mean look at it! "Hello, I'm a light cone!" -
Arma 2 Addon request thread
jpfennig replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Camel addon. British WWI plane. Forum page with download link here. -
Snow.... Winter... Snowfall?
jpfennig replied to MasterChief096's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The EU map pack thing has some placeable "sneg" but it's not that great. -
Throwing flares on ground, or Constructing Ground Lights?
jpfennig replied to Durka-Durka's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Works like a charm! Thanks for the help. -
Throwing flares on ground, or Constructing Ground Lights?
jpfennig replied to Durka-Durka's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
So I would create a small object in the editor (say "can"). But, sorry what script would I use to create the runway lights at the objects position, and could I call it from the objects init? -
Throwing flares on ground, or Constructing Ground Lights?
jpfennig replied to Durka-Durka's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey Guys, What is the easiest way to just construct these runway lights and have them peaceable in the editor? Not in any sort of formation, just single items I can position around the place? Cheers, -
Animations are there already, that's what makes me wonder. I'm pretty sure I saw civs smoking in the SP campaign also. I'll have to play through again and see if I can spot one!
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No solution for this one yet?
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Arma 2 Addon request thread
jpfennig replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Would love to see some LCAC's and maybe an accessible and working well deck for the LHD. http://en.wikipedia.org/wiki/File:LCAC.JPG http://en.wikipedia.org/wiki/File:USS_Essex_Foal_Eagle_2007.jpg -
placing flat/level buildings or objects
jpfennig replied to jpfennig's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Works perfectly, thanks for the help! -
placing flat/level buildings or objects
jpfennig posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey Guys, I am wondering if there is a way to place an object (eg. bunker, rampart,etc.) without having it try and set to the terrain contours. Have messed with the "vectorup" command but haven't really got a handle on it. Is there away to override the default and get it to spawn level? If not can someone give me a brief rundown of how to use the vector command effectively? Thanks -
placing flat/level buildings or objects
jpfennig replied to jpfennig's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Jesus, didn't realise it was that simple. Thanks icfhoop! ---------- Post added at 01:32 PM ---------- Previous post was at 01:22 PM ---------- using that vector command, how then do I raise lower the object keeping the same vector? Tried placing... ..after but it reverts back to the ground contours. Any ideas? -
Does anyone have any tips/tricks for making realistic looking lights? I have searched through the limited posts on lights but can't really get things how I want them Anyone got any recommendations for making small lighting effects. e.g. simulate gas lamp, houselights and maybe floodlights.?
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Config & Icons. Help & Info
jpfennig replied to bravo 6's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Ahh, I see. Thanks, Probably a little out of the scope of my capabilities at the moment though. Might come back to it another time. -
Config & Icons. Help & Info
jpfennig replied to bravo 6's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
So is there a way to do this all from the description.ext or something or do I need to edit the acctual BI files? -
Config & Icons. Help & Info
jpfennig replied to bravo 6's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
So where the I put the following code and files to place custom pictures in the HUD unit menu? (well not really custom pictures, just actual player face pictures instead of the default green generic image). class USMC_Soldier_Base: SoldierWB { identityTypes = {"USMC_Glasses", "Head_USMC"}; faceType = "Man"; genericNames = "EnglishMen"; model = "\ca\characters2\USMC\usmc_soldier"; portrait = "\Ca\characters\data\portraits\comBarHead_usmc_soldier_ca"; picture = "\Ca\characters\data\Ico\i_null_CA.paa"; icon = "\Ca\characters2\data\icon\i_soldier_CA.paa";