jpfennig
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Night lighting effects
jpfennig replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yep, everything else is fine. The only other main annoyance is the flickering building textures at long range. When I first bought the game and tried out the editor on a night mission I seriously thought the streetlights where umbrellas for a short time. -
Night lighting effects
jpfennig replied to sakura_chan's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great Job Bud, Love the vehicle lights and other tweaks. However, the streetlights really look crap no matter what. I've never seen such a ridiculous looking light, is there something wrong with my settings and/or GPU? I mean look at it! "Hello, I'm a light cone!" -
Arma 2 Addon request thread
jpfennig replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Camel addon. British WWI plane. Forum page with download link here. -
Snow.... Winter... Snowfall?
jpfennig replied to MasterChief096's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The EU map pack thing has some placeable "sneg" but it's not that great. -
Throwing flares on ground, or Constructing Ground Lights?
jpfennig replied to Durka-Durka's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Works like a charm! Thanks for the help. -
Throwing flares on ground, or Constructing Ground Lights?
jpfennig replied to Durka-Durka's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
So I would create a small object in the editor (say "can"). But, sorry what script would I use to create the runway lights at the objects position, and could I call it from the objects init? -
Throwing flares on ground, or Constructing Ground Lights?
jpfennig replied to Durka-Durka's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey Guys, What is the easiest way to just construct these runway lights and have them peaceable in the editor? Not in any sort of formation, just single items I can position around the place? Cheers, -
Animations are there already, that's what makes me wonder. I'm pretty sure I saw civs smoking in the SP campaign also. I'll have to play through again and see if I can spot one!
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No solution for this one yet?
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Arma 2 Addon request thread
jpfennig replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Would love to see some LCAC's and maybe an accessible and working well deck for the LHD. http://en.wikipedia.org/wiki/File:LCAC.JPG http://en.wikipedia.org/wiki/File:USS_Essex_Foal_Eagle_2007.jpg -
placing flat/level buildings or objects
jpfennig replied to jpfennig's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Works perfectly, thanks for the help! -
placing flat/level buildings or objects
jpfennig replied to jpfennig's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Jesus, didn't realise it was that simple. Thanks icfhoop! ---------- Post added at 01:32 PM ---------- Previous post was at 01:22 PM ---------- using that vector command, how then do I raise lower the object keeping the same vector? Tried placing... ..after but it reverts back to the ground contours. Any ideas? -
Does anyone have any tips/tricks for making realistic looking lights? I have searched through the limited posts on lights but can't really get things how I want them Anyone got any recommendations for making small lighting effects. e.g. simulate gas lamp, houselights and maybe floodlights.?
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placing flat/level buildings or objects
jpfennig posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey Guys, I am wondering if there is a way to place an object (eg. bunker, rampart,etc.) without having it try and set to the terrain contours. Have messed with the "vectorup" command but haven't really got a handle on it. Is there away to override the default and get it to spawn level? If not can someone give me a brief rundown of how to use the vector command effectively? Thanks -
Config & Icons. Help & Info
jpfennig replied to bravo 6's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Ahh, I see. Thanks, Probably a little out of the scope of my capabilities at the moment though. Might come back to it another time.