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TimeDeatH

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Everything posted by TimeDeatH

  1. TimeDeatH

    Arma II is going on the shelf...

    Forgot to mention, I have satelite internet. When I download anything at all, my internet practically gives up for the day, and sometimes the download doesn't get done, so I'll gladly wait.
  2. TimeDeatH

    Topolka Dam and Beyond

    Well I'm sure it wouldn't be that hard considering regular buildings are destructible, but you would need a different animation (or more dust so you can't see the crappy animation they already have) than sinking into the ground, actually I think someone should make a mod where buildings and water towers have a better animation when they get destroyed.
  3. TimeDeatH

    Arma II is going on the shelf...

    I don't see upgrading my video card for another year, due to the fact its a Radeon 4870X2. Also with the realistic of being shot at it in a heli, have you ever heard of an lz getting hot? I have, and also I have the waypoint set to careless so it should be landing regardless of anything at all. Also, I want them to be firing at the helis for realism, I mean I could understand if the heli couldnt land because it was torn down by an rpg :rolleyes: , but just from gunfire is another story. Also at normandy they had aa guns, there are no aa guns here, so if you would like to take out the aa guns and put in mp40s I think that would match my situation, also there is a big difference between those two guns if you dont know. Quit trying to prove you are right, because you are very wrong. Also (to the community) haven't you guys ever heard of ATI lol, I've had much better luck with their cards, except the fact they update the driver constantly. I forgot to mention, both of my AA and AF is maxed. To W0lle: The readme gave me the impression, in order to get rid of the beta I have to get rid of the game, but I think I'll wait for 1.4 anyways, because it should be close to being done I believe.
  4. TimeDeatH

    Arma II is going on the shelf...

    http://dev-heaven.net/issues/show/3919 It is not a feature if you have the waypoint set to careless, there is also 2 more bugs with helis in that link. This was considered a bug to ArmA 2, because it is fixed in the beta patch apparently, but I will not download that because in order to get rid of it you have to uninstall the whole game, and I have the steam version on a satelite internet.
  5. TimeDeatH

    Arma II is going on the shelf...

    That isn't true, just because your system doesnt run it doesnt mean they should lower the standards, in fact if they did it wouldn't be as good, there is hardware out there that can play this game on full, just because YOU don't have it doesn't mean it doesn't exist. Also just because it says reccomended hardware doesn't mean you'll be able to max your settings and be able to play without lag, I used to have a lower grade laptop where I've run into this problem alot, but I just played the game on medium and was happy to except that I can't play on maxed. Quit with the conspiracy garbage, and read up on the latest hardware... I have all settings as high as they can go with no lag, but view distance at default and 3d resolution at 1680x1050 , reason why is because I have a quad core that's running at 2.4 ghz, if I had one that was running at 3.0 ghz + I'm sure it would be running fine with maxed everything. I have: Q6600 quad core @ 2.4ghz, 4gb of ddr3 1600 corsair xms3, vista ult. 64, 1 wd caviar green 640 gb, sapphire hd 4870x2, etc.. Either way I have shelved it till 1.4, only one reason and that was an in game issue. I was making my mission (which requires many soldiers to be transport unloaded) and when I finally got to making the opfor side, they shot at the helis, and the helis wouldnt continue with their waypoints (tried behaviour careless) but just leave the entire battle. this thing took me about 18 hours total just to have one bug ruin it. Don't worry people, the 1.4 beta patch is up for download so I'm sure the 1.4 patch will be released soon.
  6. TimeDeatH

    US Army 2009 Units

    :oh: Oh, I see.
  7. TimeDeatH

    US Army 2009 Units

    The thing is, I think BIS had a reason for using multicam: http://www.defensetech.org/archives/004919.html . Great mod though, if they do change the camo though, it will be like looking in the past.
  8. TimeDeatH

    Topolka Dam and Beyond

    Now we just need to be able to blow it up and have flood animations...lol.
  9. I have a mission where 8 groups of soldiers board 8 mh-60s then fly to a location drop them off and then the mh-60s are to fly back to where they came from, however, many of the mh-60s are being stopped by the soldiers (when they are done being unloaded) saying that the mh-60s need to be healed, so the mh-60s land, all of the pilots get out then do nothing. I do not wish for them to be stopped at all and should just continue to their objective. I do not have any damage set on the mh-60s nor do they pickup damage on the flight over. Is there anyway I can stop the soldiers from trying to heal the mh-60s? I would be willing to download any kind of mod to get rid of this as well, if it's a script you need to teach me how to install it.
  10. Thanks, I have placed helipads under all transport unload points and the helicopters now follow their correct waypoints.
  11. How would I place a helipad? (I have never used the map editor, and do not know where it is.) Also, if the "helo land" command is better, how would I go about doing that?
  12. Is there any mod/script that can fix this, the helicopters won't land but hover.
  13. I don't believe so, they are falling about 3-4 feet from the chopper, but that's about it.
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