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Ventis

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About Ventis

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  1. the rpt says "Error while: Type Bool, expected code" ---------- Post added at 04:59 PM ---------- Previous post was at 04:54 PM ---------- Oh lol, i see now. I used while () do instead of while {} do. The output right now is 53/scalar, 32/scalar so StartAliveWest and East are still displayed as scalar. Any ideas? ---------- Post added at 05:14 PM ---------- Previous post was at 04:59 PM ---------- Fixed that as well, it was a timing issue. When it was executed in init.sqf triggers were probably not set yet or maybe the units weren't placed yet. Anyway, I put a sleep of 2 seconds before the code execution in init.sqf and that fixed it. Thx for your help guys!
  2. Might join you tonight. Never "crossed the line" as you said, so this may be my first step to a real application.
  3. Doesn't work NeoArmageddon. Do I have to call init.sqf in the editor? I thought it executed automatically. It works somewhat if I place the code in triggers instead of the sqf files but it displays the numbers as "scalar" and only executes the script once, instead of continuously. Gigan, I can't open yours in the editor, it says it's read-only. I can't launch it either when I put it in the missions folder.
  4. Is this possible? I'm not having much luck with the tips Gigan gave me.
  5. Thx, I'll give it a go.
  6. Hi everyone, this is my first post here but I've been an avid OPF, Arma user from the very beginning. I like to create missions for personal and LAN use (if they were good enough, I would've released them) and I've been having the following problem for some time now. Although it's easy to detect when all units for a certain sides are dead, I'm having a lot of problems detecting and displaying the actual units alive. My dream would be to have a force counter in the upper left corner of the screen displaying the currently alive and total units of each side on the map. Example: West: 23/60 units alive East: 15/60 units alive I've searched the web endlessly but have never found something that comes close. I know that I need a script which detects the total number of units for each side at the beginning of the mission, save that in a variable, then continuously check the number of alive units and display that in some sort of box in the upper-left corner. Any help would greatly be appreciated, even with the displaying of the box. :)
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