-
Content Count
329 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by jdmt
-
British Troops DLC released & Official 1.01 Update
jdmt replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
I'm about to go to sleep, when I wake up, I'll be shooting Takistani's as a Brit. -
Also, I know a lot of stuff against the BAF pack was because there were already people working on the British Army, so think about this, by adding an F/A-18 you are benefiting the following mod teams: ANZAC ONS FDF Mando Missile Depending on what MRAPs are adding, these can benefit a variety of mod teams. EDIT: Franze, what would need to be done to bring your F/A-18 into OA as is? I LOVED that thing in ArmA I.
-
I've been waiting for a USMC F/A-18 for a LONG time. Besides, if the Community can do it, why don't they? There are currently no mod groups working on bringing a new USMC force into OA. Also a JDAM system: Place a module Place a target Get in the plane, and get told when to drop Also have the ability to mark on the go.
-
WIP: Stuff you are working on 2!
jdmt replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yes, it's a modified M2. -
Project Reality - WIP Discussion
jdmt replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
British Army. He's talking about the British Armed Forces DLC. -
German policy keeps the German soldiers away from the major offensives, etc, I don't remember the details, but they are there in more of a supporting role, I don't know about France though.
-
I've marked 4 changes on the picture.
-
We can argue about DLC vs. Community made content any other time, and I will side with DLC, but not this time. http://forums.bistudio.com/showthread.php?t=96954
-
BIS has a habit of adding stuff that hasn't been put into service yet. I think we should also see: F-35s, Chinook, CC-130, CH-146, and CH-148, and the G-Wagen.
-
ARMA3 - Brand new engine or backward compatibility?
jdmt replied to maddogx's topic in ARMA 2 & OA - SUGGESTIONS
In real life, I'm sure you could rip off a scope(broken), and pop up the iron sights. -
ARMA3 - Brand new engine or backward compatibility?
jdmt replied to maddogx's topic in ARMA 2 & OA - SUGGESTIONS
I honestly don't care what they do, as long as it is realistic, and is the successor to ArmA II, I'm buying it. Although, the following would be nice: Interactive interiors for vehicles Physics Change weapons on the fly(Grab an M4, go to the ammobox, and grab an M68 CCO, and an M203, and attach them). Render to Texture. -
Has anyone received their copies of Takistan and Chernarus maps for preordering OA on Sprocket?
-
British Troops DLC released & Official 1.01 Update
jdmt replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
http://www.arma2.com/arma-2-baf-factions/index_en.html http://www.arma2.com/arma-2-baf-weaponry/arma2-baf-weapons_en.html http://www.arma2.com/arma-2-oa-vehicles/arma2-baf-vehicles_en.html -
British Troops DLC released & Official 1.01 Update
jdmt replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
Can't wait to see a video about the new mortar/artillery system, and the new Combat Engineer stuff :D -
Is this the last iteration of the OFP/Arma serie?
jdmt replied to DieAngel's topic in ARMA 2 & OA - GENERAL
Announcement? Article? Anything? -
WIP: Stuff you are working on 2!
jdmt replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That F-15 is AWESOME! Will it come with an F-15E variant? -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
jdmt replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's a more current radio, better than the AN/PRC-119 in almost every way. And it's 100% digital. -
WIP: Stuff you are working on 2!
jdmt replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Those choppers are awesome! -
Thanks for posting this for me. If you have any questions, feel free to PM me, or ahawkins via the forums PM system, or add me on Skype.
-
British Troops DLC released & Official 1.01 Update
jdmt replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
I'm definitely getting this the day it comes out! -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
jdmt replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Congratulations guys! Proud to be a tester! -
ACE 1.5 Beta (Advanced Combat Environment)
jdmt replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I don't know, I know the US Army SF should be keeping them. They will still be available, etc, but if you want one, you'll have to dig it out of an ammo box or play SF. EDIT: If you want to suggest that, add it to this ticket: http://dev-heaven.net/issues/11752 -
ACE 1.5 Beta (Advanced Combat Environment)
jdmt replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well it is intended for those of us who have combined our ArmA II + OA. I'm sure they will think of some way to do it. It's not as bad as going backwards, like taking OA stuff and putting it in ArmA II. -
ACE 1.5 Beta (Advanced Combat Environment)
jdmt replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I did say it was normal, I don't have the details, I'm just trying to take work off the guys that are actually making the stuff you see every Friday. I'm sure US Army soldiers with PROPER load outs should be out soon. <--This is not an official statement, it is just a guess. -
ACE 1.5 Beta (Advanced Combat Environment)
jdmt replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
http://dev-heaven.net/projects/six-arma-updater/files <--There That's normal, these guys aren't robots, have patience. This version is a beta, OA has been out for like 10 days, these guys need to sleep, etc, they are not robots, expect more stuff to be added in future updates. Remember, it took like 5 months for the first public release of ACE2 for ArmA II, and look at everything that added, a lot of this takes time.