nicko_bud
Member-
Content Count
8 -
Joined
-
Last visited
-
Medals
Everything posted by nicko_bud
-
AI pilots giving away enemy posistion
nicko_bud posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hey guys, Does anyone know how I can SHUT THE F*^#%^$ AI PILOTS UP?? /rant I have enemy located 3000m away from the drop point and the ai still calls out targets in the chat "window". I have searched as well as i can but i dont know what to actually look for. Any help would be great. Cheers, Nicko -
Hi All, Im using this script for a custom load out; if (!isServer && (player != player)) then { waitUntil {player == player}; waitUntil {time > 10}; }; removeallweapons _this; Sleep 1; _this addWeapon "M4A1_AIM_SD_camo"; _this addWeapon "M9SD"; _this addWeapon "itemgps"; _this addWeapon "Binocular"; _this addWeapon "NVGoggles"; _this addMagazine "30Rnd_556x45_StanagSD"; _this addMagazine "30Rnd_556x45_StanagSD"; _this addMagazine "30Rnd_556x45_StanagSD"; _this addMagazine "30Rnd_556x45_StanagSD"; _this addMagazine "30Rnd_556x45_StanagSD"; _this addMagazine "30Rnd_556x45_StanagSD"; _this addMagazine "HandGrenade_West"; _this addMagazine "SmokeShell"; _this addMagazine "pipeBomb"; _this addMagazine "pipeBomb"; _this addMagazine "15Rnd_9x19_M9SD"; _this addMagazine "15Rnd_9x19_M9SD"; _this addMagazine "15Rnd_9x19_M9SD"; _this addMagazine "15Rnd_9x19_M9SD"; _this addMagazine "15Rnd_9x19_M9SD"; _this addMagazine "15Rnd_9x19_M9SD"; _this addMagazine "15Rnd_9x19_M9SD"; _this addMagazine "15Rnd_9x19_M9SD"; reload _this; However when the mission starts I have to cycle through firing types (defualt f key) before i can actually fire the weapon.. Any ideas, Cheers Nicko P.S I have used this http://forums.bistudio.com/search.php =P
-
Custom Loadout Trouble
nicko_bud replied to nicko_bud's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks Benny :) -
Hi everyone, I have tried to use the search function to find this but to be honest i dont know how to put it. So here is my prediciment; My mission entails a helo insertion (all sorted). My question, Is there a way to exclude my AI pilots from the disabledAI in the description.ext? I have a large platoon and i dont want any players AI except the pilots. Cheers, Nicko
-
AI exclusions
nicko_bud replied to nicko_bud's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for the replies. =) -
AI exclusions
nicko_bud replied to nicko_bud's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I forgot to add.. we start mid flight -
Hi All, I'm VERY new to the whole process and i have read as many tutorials/ forums as i can + search to try and help me with this. I was wondering if you can specify a time for a waypoint chain to be activate? Scenario: i have a insurgent pilot (assasination sub-mission)that needs to travel from point A to B i need to give my bluefor team long enough time to get to the point and clear oobjectives on the way. Thanks and sorry if its a noobish question Nicko
-
Unit Hold Time
nicko_bud replied to nicko_bud's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
OK.. i'm officially an idiot :P Thanks wolle.. was looking to hold on activation.. not hold at a specific point once again cheers