How do you make the player to follow a group for a bit, then be on his own and follow a different waypoint set than the group?
So far I made the player start ungrouped, with init
[this] join leaderdude
and created WPs for player & leaderdude.
So at start of mission you follow the group. In one leaderdude WP i have
[player] join grpNull
At this point the player leaves as expected but he doesn't get back to 'his' WP path.