stryder88
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WIP British 4 Rifle Soldiers
stryder88 replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
DPM is Iconic... that's a real shame! I don't care in so much as it won't stop me playing in DPM anyway - haha i'm not going for this fangle dangle 'multi-cam' in Arma 2 ! -
British Special Forces WIP
stryder88 replied to Aeneas2020's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
let me know if you need this doing, if i have some time i'd be happy to help if you send me the script. You can recruit some others here : www.royalbritishcommandos.co.uk say TeamLeader sent you :) -
British Special Forces WIP
stryder88 replied to Aeneas2020's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
You have no idea how much i'd love to see these uniforms in ARMAII as well, with a couple of hat variations (none, boonie, tac-hemlet etc.) I dont think it's actually too far off from the FR units -
WIP British 4 Rifle Soldiers
stryder88 replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Could you post the image again not in thumbnail size? I can see it, but not very well There are other factors that could make the weapon seem bigger/smaller in different photos - personally if you were to post 4 real photos for comparison i'd probably be convinced. Things like the size of the man carrying it, the size of his hands, any other angular or photographic distortion could all make the weapon bigger/smaller. not mentioning the fact that the donor photo might be a slight variant with different specs :p Scale is a hard thing to get right, and I would personally rather any modeller exagerrated the size +/-10% just to make the animations fit better, however I wouldn't hesitate to support your assertion that the scale might well be wrong. :) -
WIP British 4 Rifle Soldiers
stryder88 replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey Recon, sent you a Private Message in response - for the record to others i didn't mean to insult you in any way, and what you said was interesting and useful, and that i'm sorry you got the wrong end of the ugly forum-stick here! :o -
kiska / skira ,does anyone want to see this island in A2 ? (the OFPDR island)
stryder88 replied to 9thAircav's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks, thats really interesting, CM definitely emphasized 'like' it was bigger haha! -
WIP British 4 Rifle Soldiers
stryder88 replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Re-read the post - the idea is that he leaves one unit kit without any headgear. that was the request. it shouldn't adversely affect anyone, and I think it's up to Stalker, not the small but loud Brit community of ARMA II gamers (not a bad thing at all, speak up or nothing gets done I say) to shout me down like i'm some kind of paint licking gay-soldier-enacting mod-fascist. I'm sorry Volcbat et al has hijacked this to talk about 'realism' and how other clans should play the game as Brits and respect their 'brand' of realism. I am actually sorry I criticized what you do with that 'roger' joke, and take that back, but I think you get the point... We aren't all the same. I think it's a shame as we all just want Brit units, and divisiveness like this is unfortunate. I'm sure you're all for the community but try to respect others. I'm no jumped up wanna-be soldier telling people what whims i want, and claiming I know everything (I really don't) thats why I made a constructive suggestion. The very fact i had to make rebuttals speaks volumes about - We all know no better than each other if we cant understand each others requests. I hope you see that! I'm surprised anyone picked up on my original premise negatively and a bit saddened but this is why i try never to get involved with online communities - I have fallen into the trap of finally finding a game i like. It seems to happen every time a suggestion is made on these boards - from now on I will do as I have done before and offer help (i do texture editing) and requests directly, away from where it could offend your community views. :) have a nice sunday chappies. I know we all love the 'forum-board' action. :p ---------- Post added at 10:12 PM ---------- Previous post was at 10:08 PM ---------- Oh and just one quickie Uncle, I actually wished you luck with your modding, I had no ill feelings at all towards what you said - I am happy to report those issues shouldn't be a problem from my experience with ARMAII engine. so no need for that - I dont take exception to anything you said, so I think it's a bit sad you took exception to me, picking up on your esteemed friend's comments to defend. -
United Arms Campaign
stryder88 replied to Red Star Elite's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah we all have mic's etc for teamspeak - as long as you add a radio buzz across the sounds you won't tell the difference between ours and studio. P.s my voice was once described on TS as 'badarse' lol -
WIP British 4 Rifle Soldiers
stryder88 replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@ Airsoft Recon The head gear I'm talking about has nothing to do with stalkers units at all - just look it up on the latest desert mercs patch to know what i'm talking about. I'd like to be able to choose - you don't have to use the units yourself or put hats onto units every time, they would be supplementary. Having units without hats would simply allow the community to put whatever they want on the head - not leave it bare.... (unless i wanted to... i reserve this right, my friend. hehe!) @prydain As much as you might hate 'walts' and civvy 'airsoft' pretenders (opinions straight off the ARRSE I see) we are playing a war GAME here... not too different from Airsoft. so keep your pants on kiddo! :p Maybe we are the walts by being here! [insert long hastily written response where you rebutt me with a 'how many inches is my military experience CV' under this post, chappy] And besides when was it any of your business what people playing a game enjoy putting on their characters heads? maybe you should call the silly police on Mondkalb!? http://www.armaholic.com/page.php?id=5818 ....thought not. :j: We are a light realism clan, so go flame up some other people who don't play like you do! We'll leave you to 'Roger' your commanding officer alone. @UncleImshi As for you guv, there are no clipping issues for stalker to worry about because he wouldn't be the one making the custom hats! That's for others to worry about, although if you DYOR then you'd see there is no clipping problems with the Merc units discussed in this thread. That's because modelers make hats separately. With your experience i am sure you know this already, so you might have more success with your previously failed project in ArmaII? Best of luck with that. @ all Is that cleared up? Got to love the casual gay-references and smoking embers! :p -
United Arms Campaign
stryder88 replied to Red Star Elite's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Sound great fun! As you are doing British soldiers, myself and a few others at the www.royalbritishcommandos.co.uk would be happy to help with voices. :) -
WIP British 4 Rifle Soldiers
stryder88 replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi stalker - just thought of something. In the Mercenaries pack the update has units without headgear attached by default, due to popular demand. Would you consider doing this with your units? I am working on a Clan Beret you see. :cool: So if there was just one unit that had no hats (well a soldier and medic) then we would be on easy street implementing that. If it's a lot of bother I wouldn't worry about it, but it would be useful for me :p Thanks -
WIP British 4 Rifle Soldiers
stryder88 replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That sounds brilliant - I dont know how this works exactly but it would be great to have the .paa from your clan XML appear on the back or breast of a t-shirt! As I said I don't know how it works but it if it's reasonably simple I think it would be wicked! Hope the weathers holding out for you in Florence, bloody miserable here at the moment! :rolleyes: -
kiska / skira ,does anyone want to see this island in A2 ? (the OFPDR island)
stryder88 replied to 9thAircav's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi, sorry if this has been asked before but does the game allow such a large map? have you scaled it down to your needs? Is the OFP DR island even that much bigger than chenarus? you never play most of it in game anyway (i do have it) -
The issue where it seems your framerate in MP is governed by how well the server is running/how people many are playing. I have a friend who runs Quad SLi GTX 295's with an O/C i7 who only gets 20 frames/sec max on some multiplayer servers, yet when I set up a private game for the 2 of us, the very same settings jump into the 100's framerate, despite having lots of units/effects etc. And that's off my crummy PC! I guess it's yes, optimization!
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A.C.E. Advanced Combat Environment Mod 2
stryder88 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I like this - my suggestion would be first aid would need to be administered within a few minutes of the soldier being injured, or he dies. Once first aid has been administered, the casualties life span becomes a set number of minutes as defined by injury level (from 10 minutes to an hour). They can only be fully healed by a Medi centre in an FOB (a structure with a HMMVW, a tent, sandbags etc.) Either thats the end of the game for them (and the team loses an objective if this evac doesn't happen to plan) or they are fully healed after a couple of minutes in the medi centre, and can come back as reinforcements. This way those who want to be realistic can be happy, as well as those who don't think the fun should be postponed! :bounce3: