BigJonnyC
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10 GoodAbout BigJonnyC
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So many clans, such little acitivity
BigJonnyC replied to PsychoPigeon's topic in ARMA 2 & OA - GENERAL
Pycho,I seem to remember you being on my server and ragging on it. You ask for teamwork and then refuse to use the tools which would allow you to fully participate on the server. The best part is 5 minutes after you left we were full and had a great game with lots of great public players working as a team. -
British Troops DLC released & Official 1.01 Update
BigJonnyC replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
The warrior is immense! The blast of those 40mm HE shell's is lethal to pretty much anything -
What does it take to run this game on max settings?
BigJonnyC replied to shadowlid's topic in ARMA 2 & OA - GENERAL
Dell XPS420, as it came from dell with no upgrades. Quad core 2.33GHz Ati HD4850 512mb 3gb ram Runs Arrowhead with every setting at its highest including AA, with 5km viewdistance @1600x900 (Screen and 3D res). At 30-40fps. Its a massive performance step from Arma2 vannila, they did some awesome work on arrowhead thats for sure. -
Injury % high when CH-47 dropped off/insertion?
BigJonnyC replied to meade95's topic in ARMA 2 & OA - GENERAL
Me also. I was playing CTi mountain warfare on my LAN and took a chinook full of troops to an airbase near a town I wanted. Took a bit of fire coming in but my gunners dealt with that fast and I had no casualties in the air. I landed as normal and as each man got out I'd say every third man said "wounded" "injured" " I need help" and went prone and would not move. -
The problem with the English voice acting ( the only exeption being the scripted story acting) is that the phrases themselves are not formed from 1 piece of audio. Is is individual words and groups of words strung together. This creates the disjointed robotic sound of the voice, because when we speak phrases the words flow evenly rather than being pieced together from a library. Maybe the engine handles this method better, or maybe it was a time/cost cutting measure. To record every sentence of the game with multiple actors and no breaks would take a lot.
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Manhatten Walkthrough (Spoilers Obviously)
BigJonnyC replied to Archamedes's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Did anyone else have 4 M1a2 TUSK tanks appear during the mission? I had the Enemy base up by the dam and as I was moving up the overlooking forested mountain , from east this group of tanks starts storming down the mountain and over the dam! They wiped out all but maybe 2 or 3 men in the base , I was really confused because every other time Id just been assisted by another APC. -
Arma 2 videos, need FREE soundtracks/stock music.
BigJonnyC replied to Highway_Star's topic in ARMA 2 & OA - GENERAL
Soundtrack composition is one of my lines of work. Ill see if I can put a little somthing together for you. Any detail about what you want would be good, like a description of the scenes, or the scene itself without sound would be even better. I can also do a voiceover and effects mix if you want. -
Well the A-10 gun has always had a spray to it, just like it should.
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ArmA2 1.05 Impressions - ALL Impressions/Videos/Screenies Here
BigJonnyC replied to Dwarden's topic in ARMA 2 & OA - GENERAL
I love the spray of shells on the Apache's cannon and I hope we see similar effects on the rest of the auto-cannons later on because at the moment they are like laser guns! The LAV puts round after round on the same spot at 3km! Very poor for attacking groups and long range areas. The Eagle Wing Campaign is also very good, the scripting and acting seems to be much better than the main missions. The scenarios flow very nicely into one and other. -
PR as it is now delivers a much more satisfying online experience in my oppinion. I always get better player interaction, better team play and a steady choice of great servers that are nearly always full of excellent players. I've been in single squads that have held off the entire opposing team for upwards of an hour due to teamwork and good fire control Very well done maps, good kit system ( basic rifle squad kit and limited support kit), good squad and command system, good comm radial system. And yeah like a previous poster said, the suppressive fire effects are great! When an angry MEC gunner is shooting his vehicle's .50 at us across the waterfront on Mutrah, or a Insurgent group has sighted with Ak's and RPG's in the valley we sure as hell know about it!! Screen goes all to hell blurred and dirty, accuracy is none, can't hear anything but a ringing and the sound of round wizzing by and kicking up dirt and stone. And yes the BF engine is limited, but the PR team have maxed it out as far as they can now - and my God they have done an excellent job, and you must remember they are just a mod team not a game studio! I believe they are currently looking at licensing a new engine for their work.
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Would Russia really send such high-level, not to mention rare into into a conflict on the scale of Chernarus? To me it seems almost like rolling over the Taliban with Challenger 2's, Fun but certainly not sporting!
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Ah thats my bad then, the USMC may still use the cannon but I've read reports from troops in Afghan saying that "RAF harrier support without the cannon is now useless". I think they replaced the cannon with some sort of electronics pod for ground attack since our guys justt got some new munitions, since the game is about USMC that doesn't matter.
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The Harriers from the 70's/80's certainly had a good air-to-air reputation against a faster and some might say overall better A2A fighter in the Mirage-2000. The latest RAF GR9 / USMC Av8B are mostly geared out as A2G aircraft with bombs and rockets due to current conflicts but still retain a formidable A2A armament and would realistically defeat any helicopter and a many fighters encountered in the area Chernarus is based on and M.E today and live to fight another day thanks to enhanced electronics and countermeasures. I have played with the Ka-50 a fair bit in the editor and managed a 1:4 ratio against harriers before they could defeat me. It literally is a point and click turkey shoot. And a minor inaccuracy I noticed about the Harrier in game, It appears to have a 20mm rotary cannon which as far as I understand never appeared on the Harrier. The cannon it used was a twin 30mm single barrel cannons, which are no longer used.
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Depends on your powersupply, If you can only use 1 power connector The HD4850/HD5770 have very good price-performance to power ratio. If you have no power connector the HD4670 is about as good as it gets untill the HD56xx comes out.
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I've heard a thwack sound after hitting a guy at the other end of the Utes airport in warfare. Must have been what, 6-700m?