

thierry007
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Everything posted by thierry007
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Is it possible to use Init scripts to make a Herculess drop bombs? (like carpet bombing ) And i dont mean it to be used with som but it could be possible but currently just Mortar shells being dropped/fired from a Herculess on the ground below. ( by a trigger or every 7 minutes etc )
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( i searched on aircraft steering no hits ) Why cant you steer in aircraft/steer badly my plane's take me 50km to steer 1/4th of a circle and a little shorter with helo's How can i steer those dumb things good? ( A and D roll them over )
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I figured out how to get the Arty battery ready and how to use it with SOM But.. I cant figure out how to get the arty requests working ( i want all 9 modes of fire possible =p) I looked in the BIKI but the things with codes is states there are impossible to do ( no where to put it )
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Sci-Fi Arma 2 Mod
thierry007 replied to Hboybowen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
More info of MW random tho lol and Some other stuff that MAY be usefell (Mw comes from the Battletech series so macross like mechs may come from battletech many if not all MW mechs are from the Battletech universe =p ) About weapons MW mostly has Gauss ( magnetic accelerated Projectiles ) PPC: Some high damage weapon that may cause over heating at you and Enemy. Lasers: - Pulse beam and Charge lasers) Various Missles/rockets: from short to long ranged ones. Some flares to light up Things. Artillery beacons. Ballistic weapons : Mostly machine guns and Shot gun like weapons Also includes the Gauss type weapons And the Long tom Artillery ( A heavy and High damage type of weapon But fires in an arc I may have missed some weapon types but this is all i remember. Btw that Beetle mech looks sweet and big =p -
Sci-Fi Arma 2 Mod
thierry007 replied to Hboybowen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That could be yeah But Remember MW comes from a Much Bigger mech series.. I cant remember the other games but Most mechs come from the Series MW was made of But i thought of Advantages and DIs atvantages for All mech's The Gundam types Fewer weapons same power as MW mechs but Faster the MW mechs slow More Weapons Good armor but weak at the rear (the Gundam types could use thier boosters and speed to get to their rear and blast em apart -
Manhatten Walkthrough (Spoilers Obviously)
thierry007 replied to Archamedes's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Boomerang is too slow for people when you get from the forets side if the base is at the dam so javelins and smaws are handy for your suqad then =D -
Sci-Fi Arma 2 Mod
thierry007 replied to Hboybowen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That sounds good to me wouldnt anger me i guess and hijacking them if theyre Empty is always possible =D + opfor as MW would pwn =p -
Im trying to make a Mission to mess arround with but i want to start it withthe player and his squad dropping out of chutes and a few ammo boxes with em How would i do that? edit and how would i do that with vehicles how do i get em to drop from chutes.
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A anti hack/cheat guard is needed but nothing steam bound please ( as its annoying =p ) most Mp only games ( looking at games like perfect world) have something called hack shield maybe it could get converted somehow to work on this too? or have some auto scan wich detetcs abnormalities ( like in inventory a player with unlimited javelins) can get banned.. from Mp for lets say 2 days or something
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Wow spetz Thats so not cool.. male's could also belong in the kicthens... But on topic Femalechars should be possible i say but it would also need a way for the Mp char your playing to have the same face/gender as your char's would need hella lot of work i guess (and its hard to explain what i mean)
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SOM and Arty module
thierry007 replied to thierry007's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hmmm you could also put the code for MLRS on radio alpha trigger and make it repeatable( it has a button for once or repeatably ) thats what i found out tho -
ArmA2: The All New OFFICIAL "where to buy?" Thread.
thierry007 replied to Placebo's topic in ARMA 2 & OA - GENERAL
you can digitaly buy games and eceive em physicaly never heard of internet stores? ( like the Dutch bol.com ) Download buying stuff from the internet is too old =p if your power gets cut of ( black out etc) you lost your money but never got the game.. =p -
How is the best way to start playing MP?
thierry007 replied to Hoppern's topic in ARMA 2 & OA - GENERAL
I find it also hard to start playing on MP half of the servers have no map the good ones as everyone says (old farts etc) are always empty or 300+ ping Heh but its good that ya find a good server to play on =p -
chuck norris doesnt use guns s he doesnt count =p ( he destroys a tank by poiting so reason 2 for nout counting since if he sneezes america blows p if he farts the world dies yeehaw ) But Simo Häyhä pwns hes my hero =p Now i say if you think your a good sniper try what simo Did sniping with a mosin nagant without scope at -20C
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Missing some basic radio messages
thierry007 replied to Blackbird_CaD_'s topic in ARMA 2 & OA - GENERAL
Incomming should be used when they spot a tank firing or a rocket or javelin from long range =p they just should shout Grenade when a grenade comes your way and Frag out when they throw one -
Do You find ArmA Infinite Land Spooky?
thierry007 replied to walker's topic in ARMA 2 & OA - GENERAL
i think im going to look there too? what is west again? =p i think im going to place enemy apcs and jeeps and send im in there too =D ( if its possible or is Destroy player waypoit enough for them to follwo me in to the infinite lands and beyond! btw if your lazy get a squad mate and let hime drive forward forever (if your squad leder and in vehicle it was possible i think) -
Manhatten Walkthrough (Spoilers Obviously)
thierry007 replied to Archamedes's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Okay.. nowi would only need to find the evidence i guess dead doc sova is one but he aint on any tree in krastonav (as the radio messages say no truck between krastonav and the other town too ( base was at the dam but boomerang didnt come =p the radio said thati shouldnt engage until bommerang came but the base was dead already ( saw a man in the woods near it was looking for sentrys then i spotted a recon squad with brdm with rocket on it then saw the base from distance and called arty =p ( 1 apc and 2 remained and i found nikiton or something) -
Sci-Fi Arma 2 Mod
thierry007 replied to Hboybowen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Gigan that one seems sweet but Pandora beetle doesnt ring a bell tho Heh =p i found this its of a mod i guess but the pictures mioght give ideas for aircraft =p : http://www.3drt.com/3dm/fighters-fleet/fight_fleet-shots.htm -
Ive seen real apaches done such a thing i think.. or is there a way to hover to the ground safely to fire the rockets atleast decently? i only need to know why the SU aircraft need an entire runway to get 5m in the air? and a A-10 only half (of the biggest one) and i still cant figure the flaps up and down thing i know thyere needed for lift but most planes dont need em? (and it takes long to use em ) edit ohh wait Sorry didnt see your post Alex ( i must have posted mine while shorty after yours =p )
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Manhatten Walkthrough (Spoilers Obviously)
thierry007 replied to Archamedes's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Did anyone find the warcrime evidence? i think i know only 1 the Dead body of sova (still heading to him) And what are the 2 ways to complete it? (the one to help CDF in upcommong missions) ( or the one to HELP NAPA if im correct) i didnt turn in the weapon cache Heh.. now looking for sentry camps and the evidence ( i found only 2 sentry camps in the Big oval under krastonav could anyone post the map with the others marked? but if theyre are random too just say possible ones Hehe -
i know about the MG of the Helo's but the rockets etc to fire at infantry ( like the FFAR/hydra rockets ) how wouldi fire those as a gunner onto infantry positions from auto hover?
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the tutorial is wortheless they dont even say how to lift of they say turn engines on then nothing And how to i get a Helo to hover withot moving ( no not auto hover since i cant shoot then) I want to practice side by side movement and ground firing from a KA-52 (i think) and a AH-1 but i cant figure out how to aim at the ground while keeping 0 speed as a pilot
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Ahh okay thanks. always found it hard to fly a plane =p Ill go into editor and place several helo's and planes to learn it.. edit: how to i take of with some aircraft without exploding? ( ie shortly after take of i always manageto get the plane on the ground upside down ) another edit what is the flaps up flaps down thing for?
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Sci-Fi Arma 2 Mod
thierry007 replied to Hboybowen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
the MW mechs may not look that good but theyre killers and theyre More of the Attack stuff like tanks Btw try the Series mechwarrior came from : Battletech the pics arent good but they have loads of mechs ( some even are a mix between humaniud/battlemech style ) -
An AK-47/AK-74 with a Grenade launcher + that kobra types scopes handgun aMakarov =p (theyre quite small and thats cool =p ) and Launcher the good ol classic RPG 7