Coronel_Niel
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Server Sided Coding
Coronel_Niel replied to Coronel_Niel's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Thanks for the links, except something of the sort in Zargabad soon. However, I have a LOT to work on now, this has been sidetracked. -
Ok, the title kind of gives this thread away. But some people might get the wrong impression. Im not talking about (isServer) Im talking about sending a variable to the server, the server reading/accepting it, and then sending commands back to the player in question. Ive got all of the script done. And it works, IF I start up my own server. Once I put it on a dedi server it fails. So I need some tips on how to get the client to send varibles to a script on the main server, then the server then to send commands and variables back to the player. I think the first bit is done, but the secound half of the script (Server-Client) Isn't working. Any Tips?
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Mission wont work after patch..
Coronel_Niel replied to Bryce23's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The problem is with one of 4 scripts: The Description.ext FacHarvest FacMani FacQueue I think BOTH of these are broken, however the description.ext links to the other .hpp files as it includes them, so it could be a .hpp file AND the Fac files that are broken. The Patch must have something todo with how arrays or something of the sort are handled. I think its got something todo with either the vehicles classnames or the script itself. I got this to work by removing the Description.ext and all the Fac files. -
SQL - Arma 2 Interaction
Coronel_Niel posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, I'm looking for a way to get SQL to interact with Arma 2. I'm thinking of adding this into the Zargabad Life servers within the new few releases. If anyone has any ways they have made Arma 2 react with a database ect, please post them as it would be alot of help. -
Help on making a menu
Coronel_Niel replied to Coronel_Niel's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
I mean a proper menu, a C## scripting jobbie. I can do radio messages and actions, but it would be nice to have a proper menu. Ahh well, i suppose its going to have to be left out. "An Example Is Lost Key And Some Good Maps" -
Recently enspired by my WiC games, I've got it into my head to make a WiC kind of mission in arma 2, where your up against massive enemy forces and have to hold. I was going to make it 75% player controlled and the enemy was mostly where the scripting was, but I thought of something else. O.K, nvm about the setting. I need to make a menu for my "Support" commands for the player to call in on the enemy. I should be able to do all of the mission scripts and most of the support scripts, but I need a coder for a menu to use ingame. This is just an extra, but it would be a nice addtion. For more details PM or reply.
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Global variable over a campaign
Coronel_Niel posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Does anyone know how to make a campaign where i can keep a variable inbetween missions (In a campaign). Looking for a specific command. -
Mines - Any scripts ?
Coronel_Niel replied to ratsnest's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Jeeve's IED script works fine. Once u get the script, name the mine and then put that in the name section of the activation. Its self explanitory with that script. -
A choice driven campaign - Worth it?
Coronel_Niel replied to Coronel_Niel's topic in ARMA 2 & OA - USER MISSIONS
Well it'd have cutsceens and some scripts, but im not great at scripting. The first mission ive made, but its more of a "Test me out" type thing, with no choices as of yet. -
Where can I find the like "hidden" weapons, I've looked in addons and cant find anything in the weapons PBO. Is their any more than just the G36c?
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SP Mission: Operation Starvation
Coronel_Niel replied to Coronel_Niel's topic in ARMA 2 & OA - USER MISSIONS
Njayjay, those 2 things are the things that I never got when testing. The documents were fine, and you walk up to the squad (Infront of them) to release them. I thought that was clear. The briefing works with the map, just tells you what they have. @Chronic, you should'nt get this error with the new version, I just downloaded it and tested, the mission runs fine. -
SP Mission: Operation Starvation
Coronel_Niel replied to Coronel_Niel's topic in ARMA 2 & OA - USER MISSIONS
Ill hav eto rewrite some half-way through, some of the team members talk. -
A choice driven campaign - Worth it?
Coronel_Niel replied to Coronel_Niel's topic in ARMA 2 & OA - USER MISSIONS
It would probably be SP, because im not sure about multiplayer campaigns. Choices could be Mp, but it would be clan mostly because 1 person would have to choise for the whole squad or maybe team. Maybe a voting system for online? -
Would it be worth making about a 10-20 mission campaign where you would only play about half of the missions. Choice would have 2 or 3 different opions in it and it would be a very large file. I can release a test mission of what I mean if you want.
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SP Mission: Operation Starvation
Coronel_Niel replied to Coronel_Niel's topic in ARMA 2 & OA - USER MISSIONS
I have no mod named extra_vehicles so im going to look into that. ---------- Post added at 11:23 AM ---------- Previous post was at 10:51 AM ---------- Updated to V1.2