Hi, since there is already a Dogs of War Thread, I will ask here :)
Finally I resumed the arma 2 campaign with the 1.03 patch.
But, at the very start of dogs of war, my team attacks the NAPA without provocation, like 5 seconds in, ending our alliance with them. Anyone with the same issue? Or just me? If I was betrayed by the NAPA a few moments in the mission.......one could assume to be scripted.......instead it seems like a scripting bug, since my team immediately assumes the NAPA are the enemy.
I regret the day I bought the game.........Had great memories of OFP.......