Hello all, i want to understand the two trigger mission briefing...
for example : I need to find ammo in a ammobox near a place...
this is my first mission object, so i need to create in file that kind of text :
//objective 1
tskobj_1 = player createSimpleTask["Find Weapon"];
tskobj_1 setSimpleTaskDescription ["There are more weapon i a cargo container", "Find Weapon", "ammocrate"];
tskobj_1 setSimpleTaskDestination (getMarkerPos "ammocrate");
-after that i'll see many example thats are command !Alive... this command are useful for all kind of mission object?
example, in my mission i have to :
1obj- find a ammocrate
2obj-find a radiopoint
3obj-escape with friendly elycopter
Wich kind of command in "condition" trigger i must create?
Thanks for now
Sutterk.:eek: