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Viral.BadKarma

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About Viral.BadKarma

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    Lance Corporal
  1. Viral.BadKarma

    Running as a service on linux

    Thanks, but i think i held off from that because you couldn't run multiple instances at the same time? or am i wrong there? That and using it as an excuse to learn how to trouble shoot in linux.
  2. look or otherwise post your rpt/log here please.
  3. Viral.BadKarma

    Running as a service on linux

    szCmd: /bin/sh -c '"/home/arma3/arma3/steam/steam.sh" "steam://run/107410//%22-$ This seems to be part of it no? i've edited the init.d file to take /bin/sh -c out...but its still executing the "old" copy?? #If your user is system user, a shell needs to be specified. Otherwise, set this to an empty string #USERSHELL="-s /bin/sh" USERSHELL="" do you have to systemctl or something to get it to update?
  4. https://forums.bistudio.com/topic/172834-tutorial-debugging-server-issues-eg-not-loading-correctly/ (post the rpt :D)
  5. @sagentitled, You "subscribe" to workshop items no? Wouldn't you need to subscribe your dummy account to it too?
  6. paste the rpt, or otherwise log output?
  7. I'm sure you could script it to a specific uid, but I'm pretty sure there is a server side config that says "let the client choose". server.cfg forceRotorLibSimulation=0; //0 up to player, 1 force afm, 2 sfm
  8. Hi all, I'm not very good with linux yet, and I'm having an issue with running the dedi linux server: 15:48:39 No product.bin found, using defaults for a core engine. szCmd: /bin/sh -c '"/home/arma3/arma3/steam/steam.sh" "steam://run/107410//%22-$ 15:48:39 Unable to locate a running instance of Steam. Restarting... 15:48:39 ../lib/Network/networkServer.cpp ClearNetServer:NOT IMPLEMENTED - brie$ /bin/sh: 1: /home/arma3/arma3/steam/steam.sh: not found Unable to locate a running instance of Steam 15:48:39 Extensions: is generated in the logs when I run via service nameofservice start I don't get any errors if i run start.sh directly? /etc/init.d/Arma3Server #!/bin/sh #Init Script For Arma3Server Private #Directory where Arma3Server config files will live. SERVERFOLDER=/home/arma3/arma3/private #Path to the start.sh STARTSH=$SERVERFOLDER/start.sh SERVERSTATUS=$SERVERFOLDER/ARMA3Server.pid USERNAME=arma3server #If your user is system user, a shell needs to be specified. Otherwise, set this to an empty string USERSHELL="-s /bin/sh" GAMEPORT=2312 . /lib/lsb/init-functions case $1 in start) log_daemon_msg "Starting ARMA 3 PrivateServer" "arma3server" su $USERNAME -c "$STARTSH -f -d" $USERSHELL sudo netstat -tulpn | grep :$GAMEPORT > $SERVERSTATUS log_end_msg 0 ;; stop) log_daemon_msg "Stopping Arma 3 PrivateServer" "arma3server" rm $SERVERSTATUS log_end_msg 0 ;; restart) log_daemon_msg "Restarting Arma 3 PrivateServer" "arma3server" #Stop rm $SERVERSTATUS #Start su $USERNAME -c "$STARTSH -f -d" $USERSHELL sudo netstat -tulpn | grep :$GAMEPORT > $SERVERSTATUS log_end_msg 0 ;; status) PID=`cat $SERVERSTATUS` if [ -n "$PID" ]; then log_success_msg "Arma 3 Private Server is running (pid $PID)." exit 0 else log_failure_msg "Arma 3 Private Server is not running." exit 1 fi ;; *) log_success_msg "Usage: $0 {start|stop|restart|status}" exit 1 ;; esac start.sh #!/bin/bash #Wrapper file to start the a3 server serverDir="/home/arma3/arma3/private" #logs serverLogDir="$serverDir/Logs" #Server Installation path serverConfigDir="$serverDir/serverconfig" #Network settings used in -cfg param networkConfig="$serverConfigDir/basic.cfg" #Server configuration settings used in -config param serverConfig="$serverConfigDir/server.cfg" #server profile and idfficulty settings used in -name param profileName="public" #Server-side mods servermods="mods/@ExileServer" mods="mods/@Exile" #Start server "$serverDir/arma3server" -port=2312 -cfg="/$networkConfig" -config="$serverConfig" -name="profileName" -mod="${mods}" -servermod="${servermods}" -autoinit -noSound -netlog="$serverLogDir"/netlog.txt 1>> "$serverLogDir"/Log.txt 2>>"$serverLogDir"/Log.txt Some of my misguided research has pointed me towards steam.sh vs steamcmd.sh?? Thanks
  9. Viral.BadKarma

    updates on the analogue throttle issue?

    x2 though i basically used the maprange (functionally probably the same though...) //x ppjoy.Analog0=joystick1.x //y ppjoy.Analog1=joystick1.y //throttle axis ppjoy1.Analog2= MapRange(joystick1.z, -1,1,0,1) //rudders //x52 rotation is [throttle1, throttle2, joystick rot] ppjoy.Analog3=joystick1.Rot[3] where Maprange(input, inputmin, inputmax, remappedmin, remappedmax) (all credit to others as i am not the first to do this)
  10. Viral.BadKarma

    Upgraded RAM = No FPS Improvement

    Dual channel needs to be same size does it not? (I think even having ram from the same manufactuer is recommended?)
  11. Will, what size card are you testing?
  12. x2*, Bis also states that 1.04 is supposed to have "performance" fixes...fingers crossed *Tangent: I guess "technically" you can play the game at the minimum requirement of 512 with everything set to low, but it looks worse then games from 1990...in my book this game should be minimum 1gig vram
  13. Viral.BadKarma

    Server questions

    Thanks RN. As a side note to anyone that reaches this, make sure you open your firewall for the teamspeak ports... Any idea's for the checking if a server checks pbo's?
  14. Viral.BadKarma

    Saitek X52 Joystick

    x2. Where is the legalize that states "Arma 2 must work with ALL peripherals "? With that, I have no issues using my Saitek. Have you taken any steps in reproducing the issue on another computer? Have you checked if anyone else is able to reproduce? How do you know that you shouldn't be suing saitek?<vent>Why does everything have to be a lawsuit? Crap I just got a paper cut. I'm suing the paper company for not warning me of this danger.</vent>
  15. Viral.BadKarma

    Server questions

    Touche Orton :) I just didn't want to have to go through the 2 minutes of downloading the mission+30 second intro each time. It's rather annoying when you are trying to find a von server with a buddy, and have to keep jumping from server to server. Since I run vanilla 1.03 i (99%) won't get kicked from a server. The problem is the other people that are running hacks/mods. Since I can not check that the server is checking...I don't know if people are using hacks/mods.
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