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Viceman

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Everything posted by Viceman

  1. Viceman

    Sound Of War v1.0

    Nice one matey! yarrrrr.
  2. Viceman

    More single player missions please!

    have you tried this one? ;) http://www.vicegaming.net/ccount/click.php?id=7
  3. Viceman

    SP/CO14 mission Foothold

    I accidentally saved the files while i was on testing phase. so the v1.1 wont work. Now you can get the latest files from vicegaming. V1.11 HOTFIX - correct files saved. Mission works now ;)
  4. Ok, here's my first mission to Arma2. The mission in nearly finished, just need some help polishing it up. Please test this and give your opinion to me. It will be greatly appreciated. Situation: Yankees have just moved to this airfield, they control all the other airfields in this area. If we are going to get a foothold in this area we need a airfield. The main US forces are not yet reached the airfield and the defences are still quite weak. We must strike before the US main forces comes to airfield. Element of surprise is in our hands, if we do this right we are able to catch yankees in their pants down in airfield. Support: We have one gunship to support our attack to airfield. Eliminate the AA defences before calling it in. We also have three mortars in beach to give us support when needed. Mission: Take down enemy AA defences, strike to airfield and take control, and establish defences to airfield. We will start our attack from beach. Downdload: link in next post
  5. Viceman

    1.03 frustrations

    All this kind of complains about bugs'n stuff makes me wonder why people always blame the game? I have Radeon card myself and I havent had problems like this. So if one person has it i strongly doubt its the games fault. Or maybe i just havent played this game enough to see all these.. Atleast I havent occured any critical bugs.. like missing soldiers etc.. But I can admit that sometimes textures load too slowly, but that cannot count actually a bug.
  6. Viceman

    SP/CO14 mission Foothold

    Ok. Here's the v1.1 update, with much more intensity in mission. v1.1 changelog - Trigger to start final assault to airfield (in SP the second BTR90 squad will start attack) - Lose ending added and lose outro - Menu overview added - Task hints - Music off radio command - Units in airfield adjusted AI behauvior also polished - waypoints adjusted - More variables in units - No respawn in coop download from Vicegaming.net few screenshots
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