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ray243

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Everything posted by ray243

  1. Ok, sure. Thanks ---------- Post added at 05:54 AM ---------- Previous post was at 05:53 AM ---------- re-placing the bugged vehicles? The bugged vehicles aren't even there! Oh, and if needed, I can post it on pastebin.
  2. Problem is, I accidentally overite the previous one, and now I can't seem to find the old beta. And the only thing I did was to overite it and remove the essential addon. That's all. Never got rid of the chinook or anything.
  3. ray243

    M1151

    NZX, you mind looking at my thread? Had a big problem. http://forums.bistudio.com/showthread.php?t=111323
  4. Eh? What do you mean? I already edited the mission file and got rid of the required addon. Please reply ASAP!
  5. ray243

    M1151

    Er no, I edited, and at the start it pops out a error when I loaded the mission. The mission seems as though there is nothing wrong, but when I go preview I am missing a chopper which was previously seen in the editor, and a wall as well. I did not delete it.
  6. ray243

    M1151

    Anyone have the previous one? Because now that it replace my previous mission, one of the mission I was working on just doesn't work. I meant this one: http://www.armaholic.com/page.php?id=8444
  7. ray243

    M1151

    Amazing! So what's new?
  8. Because I'm retarded when it comes to using coordinates to mark my targets, which is why I use the artillery computer.
  9. Right now, I'm editing a FOB. But I want to add stuff inside, to make it much more realistic. Problem is everytime I move a table into a building, it clips to the ground and building, and makes everything looks ugly. How can I add it in nicely? And the building is not from the map, its found under the empty group.
  10. I'm sorry, but I don't understand how to get rid of it. commenting out the line? How?
  11. Somehow, I think it uses the r3f module, and fuck up my mortar even when I'm not using it. How can I get rid of it?
  12. Most helicopters used by PMCs appear to be a form of MH-6 littlebird or something. I saw blackwater using one of those in a video.
  13. I launched the RTE Editor with arma2oa.exe but no RTE editor came out! Its still the same old editor! Help me please!
  14. Hmm, but how do I know the exact coordinates? Wouldn't I have to trial and error? Is there any other editor other than the 3d editor that makes me crash, or the bloody 2d editor?
  15. 2d editor. I crash when I go into the 3d editor. ---------- Post added at 01:01 AM ---------- Previous post was at 12:57 AM ---------- The building is a depot.
  16. Ahh okay. And what's with the rainbow coloured bunker? Camouflage? Looks a little too easily spotted.
  17. ray243

    AH-64 Pack

    Wow amazing. He should take his time then! :D
  18. ray243

    AH-64 Pack

    Ehh? Why the change? But I would like the ah-64D version more.....:( If only you could make 2 versions....But still, amazing work!
  19. I would like to ask something offtopic, is the creator of this mod also the creator of the MQ-1 predator for arma 1? Sorry for going offtopic.
  20. Hmm, then how do I make yours work?? And maybe you can help me with this? I know this is a little unrelated, but I think its not worth a thread. How can I use the current mission(the one I had error with) in the 3d real time editor? There's a small little thing I want to place in a building.
  21. ray243

    RH wip thread

    Ha, would be great to see some taticool AKs!
  22. Hmm, my sight on the a1-j skyraider have a very low LOD.
  23. Keep crashing in OA when I try to put unit after putting center and group.
  24. Ahh, amazing, I would love to see it in your mod! Cheers!
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