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10 GoodAbout mon_diesle
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omfg, life saver! just waltzed through a forest full of those damn trees, no prob. killer.
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"The tree is like 30 years old aproximately..." You a dendrologist, or what? lol How do I get rid of them?
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Might we be able to write a modification that replaces all these trees with another from the game?
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Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
mon_diesle replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Look, are there any processors out there that never let the fps dip below 30? I don't think I'll ever upgrade until the day this happens. I have a setup that can kinda sorta handle ArmA 2, so I consider it unthinkable to spend money upgrading a PC (that was purpose-built for ArmA 2) when no matter how much I spend, I will still run into stuttering. p.s. has anyone tried one of those dual xeon setups? -
I've run around the official site for about 20 min, never found a download link. plz help
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Hey yeah, 250 million transistors is sooo much better than 750 million... :p
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Would it be feasable to eventually add unlimited grass?
mon_diesle replied to mon_diesle's topic in ARMA 2 & OA - GENERAL
I've got a hundred bucks that says this guy didn't even read the thread. lol ---------- Post added at 10:20 PM ---------- Previous post was at 10:15 PM ---------- Evidently not when you have a dense head like mine. Sorry dude.:o -
Anybody else having disc troubles?
mon_diesle replied to mon_diesle's topic in ARMA 2 & OA - TROUBLESHOOTING
No way, I don't believe it. :eek: I really hope you're not pulling my leg. -
Would it be feasable to eventually add unlimited grass?
mon_diesle replied to mon_diesle's topic in ARMA 2 & OA - GENERAL
Yeah, galzohar was right. I assumed 6000 meters, and was wrong. I think you've got the right idea with 1000 meters. And again, I didn't ask because I'm some graphics nut. It all goes back to the unfair tactical advantage. -
Seems if I start up my PC with the disc in the drive, I have to restart to get it to recognize. Even if I do wait to put the disc in post-boot I have to open and close the drive at least three times. I have no troubles with any other disc.
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Would it be feasable to eventually add unlimited grass?
mon_diesle replied to mon_diesle's topic in ARMA 2 & OA - GENERAL
How constructive... Sarcasm isn't something that translates well through text. I'm sure that you're perfectly content to snipe enemies as a result of a graphical oversight, anyways. Happy canned hunting. ---------- Post added at 02:15 AM ---------- Previous post was at 02:14 AM ---------- I don't get this. Attempt at a quote? -
Would it be feasable to eventually add unlimited grass?
mon_diesle replied to mon_diesle's topic in ARMA 2 & OA - GENERAL
The second sentence answers my question. Very concise, thank you. You have experience messing with the engine, then? ---------- Post added at 01:29 AM ---------- Previous post was at 01:21 AM ---------- Every increment of the view distance slider reveals more trees all the way up to 6000m. After that, only terrain seems to extend further. Maybe the 6000m is a circumference, instead of a diameter. ie: maybe 6000m view distance is really 3000m out from point of the player's eye. I don't know. -
Would it be feasable to eventually add unlimited grass?
mon_diesle replied to mon_diesle's topic in ARMA 2 & OA - GENERAL
Well just for the record, I'm not nit-picking with the every blade of grass thing. My only problem is that some poor sap will be hiding in the bushes, and I pick him off easy as pie from 500m. I would just want something there so that if I'm hiding in bushes here, it is also true there. Does that make any sense? ---------- Post added at 12:08 PM ---------- Previous post was at 12:00 PM ---------- I thought I covered the PC handling it thing when I said eventually... On the green ground I'm with you, however that would be maintained grass like in your yard. Much, if not all the grass in ArmA 2 is quite long like 2 feet tall. -
Would it be feasable to eventually add unlimited grass?
mon_diesle posted a topic in ARMA 2 & OA - GENERAL
We all know the problems with no rendered grass at range, but... Maybe years down the road (when PC's might actually be able to handle it), we could see a patch that allows for grass to be rendered (however poorly) at the full 6000 meters that trees are. Is that technically possible to add on? -
Why can I have 10000 view distance, but not...
mon_diesle replied to mon_diesle's topic in ARMA 2 & OA - GENERAL
Thanks guys. I actually noticed that beyond 6000 no more objects are rendered anyway, just terrain. But for the guy who wanted stats: CPU: Athlon 64x2 5200+ GPU: ASUS 9600GSO G94 512MB RAM: 4GB DDR2 800 I run this setup on my 720P HDTV, so not very high resolution.