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mon_diesle

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About mon_diesle

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  1. mon_diesle

    This Tree Kills FPS...

    omfg, life saver! just waltzed through a forest full of those damn trees, no prob. killer.
  2. mon_diesle

    This Tree Kills FPS...

    "The tree is like 30 years old aproximately..." You a dendrologist, or what? lol How do I get rid of them?
  3. Might we be able to write a modification that replaces all these trees with another from the game?
  4. Look, are there any processors out there that never let the fps dip below 30? I don't think I'll ever upgrade until the day this happens. I have a setup that can kinda sorta handle ArmA 2, so I consider it unthinkable to spend money upgrading a PC (that was purpose-built for ArmA 2) when no matter how much I spend, I will still run into stuttering. p.s. has anyone tried one of those dual xeon setups?
  5. I've run around the official site for about 20 min, never found a download link. plz help
  6. mon_diesle

    ArmA 2 on PlayStation 3

    Hey yeah, 250 million transistors is sooo much better than 750 million... :p
  7. I've got a hundred bucks that says this guy didn't even read the thread. lol ---------- Post added at 10:20 PM ---------- Previous post was at 10:15 PM ---------- Evidently not when you have a dense head like mine. Sorry dude.:o
  8. mon_diesle

    Anybody else having disc troubles?

    No way, I don't believe it. :eek: I really hope you're not pulling my leg.
  9. Yeah, galzohar was right. I assumed 6000 meters, and was wrong. I think you've got the right idea with 1000 meters. And again, I didn't ask because I'm some graphics nut. It all goes back to the unfair tactical advantage.
  10. Seems if I start up my PC with the disc in the drive, I have to restart to get it to recognize. Even if I do wait to put the disc in post-boot I have to open and close the drive at least three times. I have no troubles with any other disc.
  11. How constructive... Sarcasm isn't something that translates well through text. I'm sure that you're perfectly content to snipe enemies as a result of a graphical oversight, anyways. Happy canned hunting. ---------- Post added at 02:15 AM ---------- Previous post was at 02:14 AM ---------- I don't get this. Attempt at a quote?
  12. The second sentence answers my question. Very concise, thank you. You have experience messing with the engine, then? ---------- Post added at 01:29 AM ---------- Previous post was at 01:21 AM ---------- Every increment of the view distance slider reveals more trees all the way up to 6000m. After that, only terrain seems to extend further. Maybe the 6000m is a circumference, instead of a diameter. ie: maybe 6000m view distance is really 3000m out from point of the player's eye. I don't know.
  13. Well just for the record, I'm not nit-picking with the every blade of grass thing. My only problem is that some poor sap will be hiding in the bushes, and I pick him off easy as pie from 500m. I would just want something there so that if I'm hiding in bushes here, it is also true there. Does that make any sense? ---------- Post added at 12:08 PM ---------- Previous post was at 12:00 PM ---------- I thought I covered the PC handling it thing when I said eventually... On the green ground I'm with you, however that would be maintained grass like in your yard. Much, if not all the grass in ArmA 2 is quite long like 2 feet tall.
  14. We all know the problems with no rendered grass at range, but... Maybe years down the road (when PC's might actually be able to handle it), we could see a patch that allows for grass to be rendered (however poorly) at the full 6000 meters that trees are. Is that technically possible to add on?
  15. mon_diesle

    Why can I have 10000 view distance, but not...

    Thanks guys. I actually noticed that beyond 6000 no more objects are rendered anyway, just terrain. But for the guy who wanted stats: CPU: Athlon 64x2 5200+ GPU: ASUS 9600GSO G94 512MB RAM: 4GB DDR2 800 I run this setup on my 720P HDTV, so not very high resolution.
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