WWIII
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Everything posted by WWIII
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UNA Targets - Realistict target board script
WWIII replied to Walker001's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
appreciate if you could help making this mod, IPSC shooting 5 times World champion Eric Grauffel it has various targets type, scoring, barrier, popper targets, and timer is needed, then we can use ArmA2 Editor to create various stages and held a IPSC tournament. that would be great fun. -
Arma 2 Addon request thread
WWIII replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
nice, hope someone can make the timer and more options for this sport -
Arma 2 Addon request thread
WWIII replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
appreciate if anyone could help making this mod, IPSC shooting World champion Eric Grauffel from France, it has various targets, scoring, barrier, popper targets, and timer is needed, can use ArmA2 Editor to create various stages -
Improved Bullet Cam Script v1.1
WWIII replied to Big Dawg KS's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
thanks, possible to cancel the cam before the bullet /cam end? & is it possible to add this enable/disable cam option in mouse option menu? -
Improved Bullet Cam Script v1.1
WWIII replied to Big Dawg KS's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
can anyone upload a sample mission file using this script, thanks -
Can't wait to have Taiwan R.O.C. mod too, back in OFP days, http://www.youtube.com/results?search_query=OFP+ROC+mod&aq=f with Taiwan made fighter jet IDF "i don't fly"
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is it possible to remove the tank radar on the left corner of screen? the radar makes it too unrealistic, is there any mods that can remove it?
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After i disabled the below files & its bisigns, i had no problems with the SLX.hpp file. slx_ace_fixes, slx_aiskill, slx_anim_swim
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Group Link 4 Special FX Edition
WWIII replied to snkman's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great work SNKMAN, this si the realistic script i seen, i use script-based GL4, how to set it so when enemy AI got fired at or in contacted, they go and hide/crouch/prone near wall of building or stone or grass/ trees to find cover, instead of just prone / crouch in open space? -
Arma2 dedicated server howto
WWIII replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
when i run a mission with both ArmA2 and OA addons it crash to desktop, script error, add_mout_ammo.sqf error... could it be the new ACE2 of OA no working with ArmA2? -
Arma2 dedicated server howto
WWIII replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
"C:\Games\Bohemia Interactive\ArmA 2\arma2oaserver.exe" -config=server.cfg -port=2302 -mod=CA;Expansion\beta;Expansion\beta\Expansion;@CBA;@ACE;@ACEX;@ACEX_SM;@ACEX_ru;@ACEX_usnavy;@GL4 I can't run CO from the line above, is there anything wrong? the Arma2 chenarus mission cannot run properly, only OA can -
is it possible to let other soldier type to parachute instead of only pilot?
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oktNoBlur - Signed Blur Remover Addon
WWIII replied to oktane's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
seems like this mod is not compatible with the new patch v1.07, an error message popups when running this mod, need a new update -
Advanced Artillery Request System
WWIII replied to Bon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
can this work on VTS ? anyone can help add this to VTS? -
Respawn all team when one of team is killed
WWIII posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, I think i seen this before, but forget where to find it, is it possible to respawn all the team to respawn point when one of the team player is killed. -
Respawn all team when one of team is killed
WWIII replied to WWIII's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i am not good at scripting, can let me know the how to do this script -
Respawn all team when one of team is killed
WWIII replied to WWIII's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i mean only the players in my group, so that players must play in team work, -
VTS3.5 - Live Multiplayer coop mission editor
WWIII replied to gonza's topic in ARMA 2 & OA - USER MISSIONS
It would be great if CAA1 is supported, -
the replacement skin has not changed the ADO nor a standalone from the ADO mod, it is only replacing the default USMC skin without changing any of ADO's work, anyhow i have removed my link,
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UKF Weapon replacement, http://www.megaupload.com/?d=16K0ARHW this will replace default M family to UK weapons, requires UKF weapons pack. cou_un01_replacement http://www.megaupload.com/?d=0YEOCTM2 required http://www.armaholic.com/page.php?id=7106
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Thank you very much for your excellent work, I made a female unit skin replacement using this mod, put this pbo in the same folder as ADO, [link removed], it will replace default USMC unit to ADO female unit, you can now play on any server with female units
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I have made a Unit replacement mod using this nice Brit3para mod, now you can run it as a replacement skin on any server, thank you STALKERGB for this wonderful mod required : British 3 Para download here, and put it together with British 3 Para addons folder http://www.megaupload.com/?d=A0T9OLTW
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VTS3.5 - Live Multiplayer coop mission editor
WWIII replied to gonza's topic in ARMA 2 & OA - USER MISSIONS
can add this map in next version? http://www.armaholic.com/page.php?id=8702 -
Hi, I want to hide the score board (pressing "I" will not show it), how to do this ?
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VTS3.5 - Live Multiplayer coop mission editor
WWIII replied to gonza's topic in ARMA 2 & OA - USER MISSIONS
Yes, it has ammo crate