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Particle

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About Particle

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  1. Particle

    Lagg Solution

    I do want to be clear that I agree--certainly, with the current sample size, my view is not conclusive. It's just the best available conclusion with the data points available, be they as scarce as they are. It seems pretty unlikely to be something other than the game itself, however, given the nature of the problem and the testing performed. The only change is the number of cores available.
  2. Particle

    Lagg Solution

    Broken, you mean. You may have missed the entire point of my post. I'm stating that the game has issues when running on a system with more than 8 CPUs present. To my knowledge in searching the net, nobody else has even attempted this. I've seen one person using a dual quad core machine where it worked fine. This coincides with my own ability to run the game when I only have 4, 6, or 8 CPUs enabled. With 10 or 12? The game crashes where I specified. You suggest that my experience doesn't reflect others who have no issue. Who? I seriously doubt there are a lot of us posting with systems having more than 8 processors. I also tested this against multiple operating systems including 32-bit Vista, 64-bit Vista RTM and SP2, Server 2008, and Server 2008 R2. What I suspect happened is that you got caught up on when you saw the phrase "game doesn't even work" and either totally missed the point and context of my post (of under which conditions it doesn't) or quit reading for content entirely. It's also exceedingly rude to edit a quote of someone in that way...especially so when your edits are unjustified or incorrect. Your "I'll end with a smilie emoticon after being obnoxious" tactic is just the icing on this insidious cake. :mad:
  3. Particle

    Lagg Solution

    None of this would help. The game doesn't even work with more than 8 CPUs present. It will crash to desktop when the menu loads. I say this from first hand experience, so don't waste your money. With 8 CPU cores enabled on my dual 6-core machine, I still get tons of input lag and such anyway.
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