Bourne
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Multi-Session Operations v4.5 released
Bourne replied to highhead's topic in ARMA 2 & OA - USER MISSIONS
*fixed* -
Multi-Session Operations v4.5 released
Bourne replied to highhead's topic in ARMA 2 & OA - USER MISSIONS
Thank you for the explanation friznit2. Basically what you're saying is, the manual building with R3F_logistics (towing, picking up, moving, placing) is the only way to construct while saving to the database? There is no 3D editor alternative that will save to the database? -
Multi-Session Operations v4.5 released
Bourne replied to highhead's topic in ARMA 2 & OA - USER MISSIONS
[/color] I figured that was the problem. Is there any source why this is? I find it odd how a construction module is added to MSO (being persistence and all), but it doesn't save items to the DB. Thanks for the info. -
Multi-Session Operations v4.5 released
Bourne replied to highhead's topic in ARMA 2 & OA - USER MISSIONS
Anyone know how to get the construction module (RMM_CNSTRCT) working? I don't see it as initialized in the map screen>"mso" section. I read the MSO editors manual, and I added the required script to the init line; I have the "Construction" menu option, and I can build, but it's not saving in the persistent database. Any help would be appreciated! -
"dependant on downloadable content..." (lae_r_m4m16_co.pbo)
Bourne posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
This contecnt has appeared to have ruined all my maps since I first ran it. After I deleted the mad, my maps no longer work, giving me the "dependant on downloadable content" error asking for lae_r_m4m16_co.pbo. I already copied the items and tranferred them to a new map template but I still get the error. Please tell me there is a way to fix this problem... Thank you. -
Laertes, I'm having a HUGE issue. My team and I have created our own maps prior to running your "US Weapon Replacements CO" mod and it has crippled our maps. After deleting your mod, our maps are no longer usable even after copying and pasting on a new map template. It seems because your mod was "activated" at some point and not deleted, that it was tainted all our hard work. Is there a way to get around this issue that I'm unaware of? I appreciate your input.
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setpos - Placing objects on top of others?
Bourne replied to Bourne's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Well, it's actually still floating...but at least I have it in the air now. -
setpos - Placing objects on top of others?
Bourne replied to Bourne's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you!, I had a very similiar line but without the getpos. -
setpos - Placing objects on top of others?
Bourne posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok, Newb here. I have search for the past hour and I'm having issues. All I want to do is place a target on top of a building....should be simple correct? I've tried scripting it in but alas, no final product.