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mpcom

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Posts posted by mpcom


  1. Sorry, not Working :butbut:

    sorry.png

    BE: c:\Arma3\TestServer\Battleye

    BEconfig : c:\Arma3\TestServer\Battleye\beserver.cfg

    [bec]
    #--------------------------------------------------------------------------------------------------------
    
    
    # Set the ip to your server. normaly 127.0.0.1 will be fine.
    # Ip = 5.9.67.46
    Ip = 127.0.0.1
    
    
    # Set the port to the server. default port is 2302
    Port = 2330
    
    
    
    
    # Set the path to the BattlEye directory that is currently in use by the server.
    # This is the directory where you have your BEServer.cfg and Bans.txt file.
    BePath = C:\Arma3\TestServer\BattlEye
    

    beserver.cfg

    Rconpassword AskstheNSA
    MaxPing 150 // maximal delay to server before BattlEye autokicksodeck13
    
    
    MaxCreateVehiclePerInterval 72 1
    MaxSetPosPerInterval 2 1
    MaxSetDamagePerInterval 36 1
    MaxAddBackpackCargoPerInterval 12 1
    MaxAddMagazineCargoPerInterval 96 1
    MaxAddWeaponCargoPerInterval 24 1
    MaxDeleteVehiclePerInterval 48 1
    MaxAttachToPerInterval 4 1
    
    
    // above is in format of amount of entries (number) per timeinterval (seconds)
    // in dependency on maxplayers and gametype you might need increase/decrease the values
    

    ---------- Post added at 16:22 ---------- Previous post was at 15:35 ----------

    Ok,

    I delete BEServer.dll and redownloadet. now BEC Works.


  2. Sorry but now :

    Connecting to Battleye server 127.0.0.1:2326

    Cheking for new BEC Version

    Bec is running the latest Version

    no valid response . trying to reconnect..

    BEC-LOG

    17:02:16 : No Valid response. Trying to reconnect.!

    17:02:20 : No Valid response. Trying to reconnect.!

    17:02:24 : No Valid response. Trying to reconnect.!

    17:02:28 : Lost Connection!

    17:02:28 : Closing socket & exiting!

    18:12:30 : No Valid response. Trying to reconnect.!

    18:12:34 : No Valid response. Trying to reconnect.!

    18:12:38 : No Valid response. Trying to reconnect.!

    18:12:38 : Lost Connection!

    18:12:38 : Closing socket & exiting!


  3. Hi,

    get the following error when starting BEC 1.51

    14:23:51 : Connecting to Battleye server 127.0.0.1:2326
    Traceback (most recent call last):
     File "Bec.py", line 4092, in <module>
     File "Bec.py", line 4088, in Main
     File "Bec.py", line 4082, in startReactor
     File "twisted\internet\posixbase.pyo", line 364, in listenUDP
     File "twisted\internet\udp.pyo", line 102, in startListening
     File "twisted\internet\udp.pyo", line 123, in _connectToProtocol
     File "twisted\internet\protocol.pyo", line 691, in makeConnection
     File "twisted\internet\protocol.pyo", line 655, in doStart
     File "Bec.py", line 3954, in startProtocol
     File "Bec.py", line 3968, in startConnect
     File "Bec.py", line 3828, in __be_craft_packet
    AttributeError: 'NoneType' object has no attribute 'encode'
    C:\bec>
    


  4. in the last day i read already the same new updates for windowserver at version 1.62, but where is the new announced update for linux? are the linuxhoster not important? most of the people which are online before the dayz mod are intruced was playing on linux dedicated too, most of the clans have a linux server for many reasons, like the low costs, stability, reliability and at least they are more secure than windows server.

    but its not important, only more than thousand people wait for a linux patch 1.62 and exactly these thousand people was there at at time before dayz, and played arma 2 where it was not as good running as it is now.

    would be great if i can get a answer, when the patch for linux probably would be release.

    signed !


  5. Hi,

    habe a Look at my Serverlog :

    "WARCONTEXT: MISSION:49 TYPE:rob DESCRIPTION: ["Operation lovely tongue","Retrieve","a Chinook"]"
    UnExpected call of CreateVehicle for 'Logic', pos(0.000000.2,610.159973.2,0.000000.2). Vehicles with brain cannot be created using 'createVehicle'!
    Server: Object 4:69 not found (message 124)
    "WARCONTEXT: BUILD 1 BARRACK & 1 HEAVY FACTORY FOR SUPPORT"
    "WARCONTEXT: BUILD 1 BOMBERMAN"
    Bad conversion: array
    Error in expression <te} do {
    _count = _count + 1;
    _enemys = nearestObjects[_unit,["Man"], 40];
    if(co>
     Error position: <nearestObjects[_unit,["Man"], 40];
    if(co>
     Error 0 Elemente angegeben, 3 erwartet
    "WARCONTEXT: MISSION FINISHED - SANITING MAP"
    Bad conversion: array
    Error in expression <te} do {
    _count = _count + 1;
    _enemys = nearestObjects[_unit,["Man"], 40];
    if(co>
     Error position: <nearestObjects[_unit,["Man"], 40];
    if(co>
     Error 0 Elemente angegeben, 3 erwartet
    Bad conversion: array
    Error in expression <te} do {
    _count = _count + 1;
    _enemys = nearestObjects[_unit,["Man"], 40];
    if(co>
     Error position: <nearestObjects[_unit,["Man"], 40];
    if(co>
     Error 0 Elemente angegeben, 3 erwartet
    "WARCONTEXT: SANITING: MISSION IS FINISHED"
    Bad conversion: array
    Error in expression <te} do {
    _count = _count + 1;
    _enemys = nearestObjects[_unit,["Man"], 40];
    if(co>
     Error position: <nearestObjects[_unit,["Man"], 40];
    if(co>
     Error 0 Elemente angegeben, 3 erwartet
    
    
    


  6. The Client rtp:

    
    =====================================================================
    == C:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\arma2oa.exe
    == "C:\Program Files\Bohemia Interactive\ArmA 2\Expansion\beta\arma2oa.exe" "-mod=C:\Program Files\Bohemia Interactive\ArmA 2;Expansion;ca;Expansion\beta;Expansion\beta\Expansion;@cba;@ace;@acex;@acex_ru;@acex_usnavy;@soa" "-name=mpcom" -nosplash -noPause -world=empty -cpuCount=2 -connect=85.214.124.198 -port=2302  
    =====================================================================
    Exe timestamp: 2011/01/31 23:01:55
    Current time:  2011/02/08 18:31:04
    
    Version 1.57.77819
    Item str_disp_server_control listed twice
    Updating base class ->ReammoBox, by ca\weapons\config.bin/CfgVehicles/WeaponHolder/
    Updating base class Rifle->RifleCore, by anders_c_guns\config.bin/CfgWeapons/AA12_PMC/
    Updating base class RifleCore->Rifle, by x\ace\addons\sys_stamina\config.bin/CfgWeapons/AA12_PMC/
    
    
    

    The Server Log:


    18:31:47 Spieler mpcom verbindet.
    18:31:55 Spieler mpcom verbunden (ID = xxxxxxx).
    18:32:00 Spieler mpcom: Falsche Signatur für Datei @soa\addons\soa_main.pbo
    18:32:00 Spieler mpcom: Falsche Signatur für Datei @soa\addons\soa_sys_animsounds.pbo
    18:32:00 Spieler mpcom: Falsche Signatur für Datei @soa\addons\soa_s_men.pbo
    18:32:00 Spieler mpcom getrennt.
    [/Code]

    Server Kick now with / without WarFx

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