toddrivers
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10 GoodAbout toddrivers
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toddrivers started following 3CB BAF Equipment, Armed Forces:UK Virtus Body Armour, British Army - Multi-Terrain Pattern (MTP) Uniforms and and 4 others
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I tried your new one today and perhaps its slightly too difficult.
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Had another go and got through the hide objective, though my team mate was found, I noticed the marker to the second objective doesnt seem to show, it stayed pointing at the castle.
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Nice to see youve released this campaign, I think being slightly on the back foot makes things interesting, sneaking about is more fun than just rolling in with a thousand tanks! thanks for your efforts Melmarkian
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Ah ok, my team-mate had been injured on the way up so he was moving slower than I was, and the enemy were more or less just behind him really. I think perhaps a few clues may help, possibly also having the enemy start slightly further away? as on my first try we were shot to ribbons because I was busy looking at the task list as the mission started. I'll try again and see if I can hide next time. :)
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Ive tried the mission, we got to the castle and waited, then the enemy turned up and shot us both, Im guessing there should be a trigger at the castle that didnt work?
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Good to hear its coming along, I have to say the last Misson "locals" was my favourite so far, the stealth/undercover type missions would probably appeal to a lot of people.
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The new version does indeed now run faster.:)
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Hello Melmarkian, Im playing through these at the moment and had serious slow down on the mission "on patrol", my advice would be to delete most/all of the objects at the airbase because they arent really seen after the intro. Nice intros and outros to!:)
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Played it through again and everything seems to be working as it should!:)
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I did try the last part again and knocked out the aircraft and occupants, but the mission didnt end. Overall still an enjoyable mission.:)
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I noticed 2 aircraft, a drone and a helicopter, but both seemed well out of range of AA weapons from the meeting point, maybe a trigger that ends the mission when they're out of reasonable range might work? Following on from the point Alex made, using a Arma2 launcher with multiple profiles, then setting up one profile with the bare minimum of addons can be a good idea when mission editing, saves problems later.
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Ive just tried your mission and I like it, youve chosen good locations and the locals knocking about the market adds some atmos! I did have a problem with the last objective though, when I arrive nothing much seems to happen, it didnt seem to complete. Anyway I'll look forward to your future missions/campaign.
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Looking for a particular Island!
toddrivers replied to pika's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Maybe have a scan through the islands on these pages and see if something rings a bell! http://www.armaholic.com/list.php?c=arma2_files_addons_islands http://www.armedassault.info/index.php?game=1&cat=islands&page=1 -
Looking for a particular Island!
toddrivers replied to pika's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Im going to have a guess at it being Kulima, which has a big lake in the centre, if not maybe Panthera, Brik, or possibly Namalsk. hope this helps you! http://www.armaholic.com/page.php?id=9919 Klurs is a bit swampy to. http://www.armaholic.com/page.php?id=8215 -
[SP] Flashpoint: Takistan - Dynamic Mission
toddrivers replied to thomsonb's topic in ARMA 2 & OA - USER MISSIONS
Any plans for an updated version of Flashpoint Sahrani with the BAF addon?