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*NOB*Perica

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About *NOB*Perica

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  1. One question: I just realized some folders need to be copied onto the server as well. Is this the reason why my ingame menu was blank ie. I couldn't choose/manipulate any radio, even if I had it on me?
  2. I have and have done everything mentioned above. Have the latest TS3 version and followed the instructions for manual install. When I start TS3 I get the "ACRE was not loaded by Teamspeak" message and ingame, when I press SHIFT+CTRL+V/C I only get a menu, on the right it says "RADIO" and "ACTIVATE" but the content in the middle is empty. I did check my gear and I do have a shortrange radio in it. Any suggestions? Thanks. P.S. Been using a2t for a long time so I'm pretty experienced when it comes to mods installing.
  3. Has it been improved? In current Arma2 1.7 t72 can kill Abrams with 2 frontal shots and you can do the same with couple of RPG7 hits. Is this still the same in OA or have they made the damage modelling a bit more realistic? Thanks in advance.
  4. *NOB*Perica

    Tank damage modelling?

    It doesn't have to be in many pieces, rather something that would make sense ie. if you hit tank in a turret, a nice hole or a dent, if you hit side of a tank, damaged tracks etc. You only get to see a damage when the tank is pretty much destroyed or it's about to be. Bad Company 2 hit it spot on.
  5. I was wondering, if there will be any improvements in tank damage modelling? Right now, it's pretty simple, it relies mostly on texture changes. Any hints on improving this aspect of the game? Thanks in advance
  6. Thanks! That did it for me! :cool:
  7. Hello there! I followed these instructions and made my ingame logo work just fine: http://community.bistudio.com/wiki/squad.xml However, the background is not transparent, whatever I do it stays the same. I installed the PAA plugin for my Photoshop CS2 and made a conversion from TGA to PAA. Can someone help me and tell me what do I need to do in order to make the amblem background transparent? Thanks in advance, Kenan
  8. *NOB*Perica

    Good things about ARMA 2

    +1 Arma2 rocks and so will the OA!
  9. Nah, both the old and the new one have 512mb with an exception of 4770 having a GDDR5 instead of GDDR3 of the previous 4670.
  10. EJ, pozdrav i tebi!:cool: Well, I just got the card (my previous 4670 had its memory fried) so I wouldn't mess with overclocking it just yet.. I will take that advice of yours and see what happens!
  11. Hello folks! I have a serious problem with ingame framerates since I upgraded from Ati 4670 to XFX Ati 4770 gfx card. Now I have even lower framerates then I used to have with 4670 (somewhere around 25-28 FPS), 3D resoulution 1024x768, all set to NORMAL, except Aniso and AA are set to high, Postprocessing disabled. What is more interesting, there seems to be no difference if I have my AA set to HIGH or completely disabled, framerate doesn't change! I seem to be having simillar problem with other games..then I thought it may be my PSU (420w) as 4770 recommends 500w. I unpluged all my USB peripherals and the only DVD drive I have and nothing changed. My config is: AMD Athlon II Box 250 (Dual core 2x3.01 ghz) 4gb of RAM XFX Ati 4770 512mb GDDR5 PSU 420w Could it be my PSU? I also checked while minimizing my game if the card has underclocked but the gpu and memory frequencies are what they should be. I'm pretty much lost here..Uninstalled the drivers, used Driversweep then installed all over again, fresh set..but problem still remains. Any help is apreaciated!
  12. *NOB*Perica

    TrackIR 5, what do you think?

    Bump! Anyone?
  13. *NOB*Perica

    TrackIR 5, what do you think?

    The only (and main) problem I have with TrackIR and Arma is when turning my rifle to the direction I'm looking at. It takes few seconds for me to actually align those two and this could get me killed in tense situations. How do you guys do it? It would be ideal if one could "freeze" the direction of the head and just let the body align itself with it by moving the mouse.
  14. *NOB*Perica

    Shooting thru Humvees

    Wouldn't it be nice if players could actually be able to shoot thru the windows and not just the gunner? This of course, doesn't apply to the driver. If you don't know what I'm talking about, just check HBO's Generation Kill.
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