D.Ginzbourg
Member-
Content Count
27 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout D.Ginzbourg
-
Rank
Private First Class
-
did anyone find what GIBS3000 means? I've done a short google search and found that gib is a dead player in a video game.... Can it mean 3000 casualties?
-
Edit: forgot it was just posting stuff on forums and not actually hacking stuff...
-
A camera that sticks to the tank turret?
D.Ginzbourg replied to D.Ginzbourg's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
whats the name of the turret in memory point? can't find it anywhere.. -
A camera that sticks to the tank turret?
D.Ginzbourg posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I was wondering and searching on google/this forum, how to stick a camera to the tank turret? Couldn't find any codes at all... only attachTo but that doesn't stick to turret... -
Hiding waypoints
D.Ginzbourg replied to Kristian's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
http://community.bistudio.com/wiki/setWaypointVisible That one works 100% i've put it in the apache vehicle Initial: [group player, 1] setWaypointVisible false; thats to set the first way point in the editor invisible, to the group of where the player belongs to (group player). -
how do i make the 'player' face different direction when using attachTo
D.Ginzbourg replied to D.Ginzbourg's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you both. -
how do i make the 'player' face different direction when using attachTo
D.Ginzbourg replied to D.Ginzbourg's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
0:25 is best example..... and at the end you can see him clearly using attachto............. -
how do i make the 'player' face different direction when using attachTo
D.Ginzbourg posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
how do i make the 'player' face different direction when using attachTo command? because every time i attach the player it alway faces the same direction as the object i attached to. -
Parts of the helicopter, damage control
D.Ginzbourg replied to D.Ginzbourg's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The ATRQ part of chopper is the "mala vrtule" nvm.. -
Parts of the helicopter, damage control
D.Ginzbourg posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello, i'm trying to make a helicopter spin and crash in arma 2 for a movie scene. i tried put a trigger with a condition of Bluefor present in area then do: uh1 setHit ["AntiToraque",1] and it just doesn't work... then i tried put it on a waypoint, On act tab and still nothing happens ... can anyone please help? -
Attach camera to vehicle need help!
D.Ginzbourg replied to D.Ginzbourg's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Please do help... -
Attach camera to vehicle need help!
D.Ginzbourg replied to D.Ginzbourg's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
And how do i make the camera look a bit above the plane and not to the center of it? Or even free to move like in the video above. -
I don't think merlin has damage for light. Try using 'Stealth' in Behavior, it worked for me for A10.
-
Attach camera to vehicle need help!
D.Ginzbourg posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hello everyone, recently i've been scripting some stuff just for few tests. Now i DID made it to attach a camera to a vehicle, but when the A10 banking right or left, the camera doesn't rotates with it... how do you script so the camera will be literally be attached for example to the one of the wings, tail, gear... like so Thank you for all helpers! this is the code i used...: -
British Armed Forces - Got Some Hard Times With It
D.Ginzbourg replied to D.Ginzbourg's topic in ARMA 2 & OA - GENERAL
Well somehow it didn't happen today when played, not even when switched servers, i bet it was just one time bug, if it happens again i'll use the F-L-U-S-H command with LS + N.Minus Thanks for all helpers, have a good day.