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Gone Native

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About Gone Native

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  1. Gone Native

    TH2G problem with Patch 1.02 build 58134

    The solution offered by thales100 also worked for me. I can play now 1.02 in 5040x1050 TH2G widescreen resolution. Looks like Patch 1.02 supports up to the highest "old" TH2G resolution of 3840x1024, and not the "new" TH2G resolutions up to 5040x1050. Thank you thales100 :)
  2. Gone Native

    TH2G problem with Patch 1.02 build 58134

    I had ArmA 2 in 1.01 nicely up and running with a Matrox TH2G in a 5040 x 1050 resolution. After applying Patch 1.02 build 58134 I got the infamous message "Error creating direct3d 9 graphical engine". I did the usual troubleshooting: -winxp parameter; removing config files; lowering memory in msconfig to 3070. To no avail. I did a rollback to version 1.01 and the ArmA 2 was running ok again. Looks like Patch 1.02 build 58134 doesn't like Matrox TripleHeads2Go. Also there might be a difference between the normal (<= 3840 x 1024) TH2G resolutions and the widescreen TH2G resolutions (up to 5040 x 1050, only with nVidia 200 series graphic cards, like the GTX 280 or 285). Is anybody out there with a TH2G who has it up and running with Patch 1.02 build 58134 ? And in what resolution ?
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