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killenger

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About killenger

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  1. killenger

    arma2 in 3D Editor

    Maybe someone will know, im executing the 3d editor file through the 2d editor. So when i trigger something it spawns the objects and units i made in the 3d file. That works fine. When i play mulitplayer with 2 or more people, i find it doubles everything up, so where i placed 1 unit, 2 will be spawned instead of one. I need to execute it once for all players. Any one know how?
  2. Now can anyone find a solution to this problem im having now. When i play single player the mission.sqf (3d editor file) runs fine. I tried playing the same mission with a friend and it loads fine but it seems to double every placed unit in the 3d editor file. So i placed one guy gaurding an area, there will be 2 of them inside eachover. How can i execute the file multiplayer wise?
  3. Well i got my 3D version to work in the 2D editor as a script, i just got rid of the...................... activateAddons [ ]; activateAddons []; initAmbientLife; from the beginning then at the end just the runInitScript; finishMissionInit; What also worked well was adding setAccTime 0.0; at the start and setAccTime 1; at the end of the script, works great
  4. killenger

    Ai landing

    I was playing a warfare game and i was just wondering is there any way to command your ai pilots to land at a certain spot. It would be vary handy because you can have a transport flying around.
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