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Aphotic

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About Aphotic

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  1. wow f**k you aphotic retard posting in the wrong place (but srsly move this thread if you can :blush:)
  2. Looking very good. For Aussies who want to see many an F88 and all its friends up close check out Lithgow Small Arms Factory/Museum, it is awesome.
  3. Firstly, I'm not making a mod, feel free to take this idea and make it for the good of the community. This is real tech being demoed at arms shows, now. http://www.lockheedmartin.com/products/hulc/index.html http://www.berkeleybionics.com/Unrestricted/HULC.html http://www.theaustralian.news.com.au/story/0,25197,26053876-31477,00.html And a sarcos one (that I cant watch... as my net is currently capped) http://www.wired.com/dangerroom/2007/11/video-fix-super/ That is some pretty sweet stuff, the next logical step is upper body strength assists which would mean carrying bigger meaner weapons and systems to absorb recoil.... and then on to the crazy stuff that we still think of as science fiction So on to the point, a mod that brings in some of this would be amazing. Too many mods, in my humble opinion, focus on putting more boring ass skins and models for guns that work the same as the ones already in the game. A mod with exoskeletons would allow for heaps of artistic license and could form the basis of some amazing campaigns. Any thoughts and anyone with the skills to take up the challenge? :D
  4. Aphotic

    ArmA 2 players

    Australia. Try to call us Asians and you'll get burnt at the stake.
  5. Aphotic

    MH-53E addon released

    Would be really nice to see this on all servers, its at least as good as BIS's seahawk. Could serve as a heavy lifter to get tanks into battle, that would be nice.
  6. I would like to see a mods section added to the menu that searches for folders in the Addons folder and allows you to enable/disable them using a simple in game interface rather than having to manually add them to the command line or dumping them all in the folder and then not being able to turn them off. I wouldn't mind if enabling/disabling required the game to be restarted. This would make mods much more main stream, the forum is great but if BI could push mod take up it would benefit the game greatly in the long run. Perhaps something like this could be implemented with Operation Arrowhead ---------- Post added at 12:15 AM ---------- Previous post was Yesterday at 11:31 PM ---------- Hell... or I could use this http://forums.bistudio.com/showthread.php?t=76669
  7. Aphotic

    Rotor collision

    I hope the rotors touching things wont instantly stop them working. There are plenty of stories of hueys lawn-mowering through bamboo to land, its not good for them but they could still fly.
  8. My GF used my PC earlier and to my horror I jumped in a heli and my joystick has been unplugged... No matter, keyboard is actually even easier to use.... -___- I really would like more difficult choppers, all choppers are near useless anyway as it is easy to track them with any MG or APC weapon and hit them over and over again at any range...
  9. Aphotic

    Project Aus

    Looking very nice. For those who are interested you can see and handle a steyr and FAL to your hearts content and look at the minimi and every other weapon you can imagine at the Lithgow small arms museum, along with about 1000 pistols and talk to some retired gents who have made every kind of gun bullet knife tank tread etc known to man in their earlier years (they now volunteer as guides) http://www.lithgow-tourism.com/samuseum/index.html very off topic, but if you need inspiration this will do it for you :)
  10. Voting no because I find it hard enough fighting with arma IIs bushes/forests, the AI are not perfect for it. I would instead like to see a Korean war as I have never played an FPS based in Korea but have read a few accounts of huge battles and hill defenses. Despite the Americans running off and Vietnam eventually falling, the VC and NVA took massive losses and did not have matching quality armaments very often, Korea might be a fairer fight
  11. Aphotic

    VopSound 2.1

    Thankyou! awesome mod, the tank and heli mods coupled with this cranks the immersion up a whoooole lot, whoever made the shit house original sounds at bi should get fired.
  12. It would be cool to have some afghan areas, but arma 1 sucked, lets be honest. The desert was not good. Arma II, to me, feels much better and brings back the vibe of flashpoint, it is a true successor and I am very glad I have it :) The mods coming out are great, what I would really like is for BI to bundle up the best mods/skins/conversions and send them out as updates similar to what TF2 is doing with best user created maps. Look at what CS did to half life sales for instance, I think ARMA could move a lot of copies in the future if the publisher really gets behind user created content.
  13. Looks amazing! Can we get some brown people to populate the villages? without the retarded bright shirts of ARMA? It would be great to have Australia vs Indonesia/militias, I would love to make a campaign like that (in an alternate reality where Australia's government doesn't overlook genocide to help trade/oil/gas deals, and has the balls to intervene)
  14. Hi, Really noob question, how do i get exact coordinates in the editor? Learning by stealing below code, it works beautifully when adapted... except the camera is on the other side of the map. How do I find the coords for a specific position? I tried positioning it on an empty marker and it did not work. Help appreciated Code im stealing from clean_cut mission:
  15. Its a shame the faces look so dead. How hard is it to add a little emotion. For a real laugh have a look at the guys on the arma one box, they are getting shot at and all have that doll face look. That aside.. Great looking mod! looking forward to it :)
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