Running with pretty much every option at max. The issue with the mouse doesnt seem like coded mouse acceleration like in Bioshock or Fallout, nor does it seem related to hardware. With current system the weapons feel "heavy", wheter its intentional or not. Considering this is more of a simulator than a straight shooter like CS, i personally dont care if its looked at or not. Assault rifles do feel heavy, zooming through the sights does take time and when you swing the weapon around you cant stop it presicely where you want it because of the inertia. Why should this be any different in a war simulator?
But if the eSportsters cant handle it, an option to toggle it off would be nice.