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Mispunt

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About Mispunt

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  1. This video definitely looks arcadey, but don't you think it's likely that maybe he's just not playing it at a very high difficulty setting? Don't diss it completely because it looks slick and too easy, hell if it's good or even decent we all benefit right?
  2. Walker, I don't have time right now to go into this but I though I made it clear by now: please look in the official missions forum. That's where you can find some of the same issues that I am experiencing.
  3. Yep, same here. Arma2's level of intricacy is also the reason why games like this are rare. However that still doesn't excuse the lack of proper testing. You'd think that after 9 years of shared development in general they'd nailed the concept and it's quirks. I don't think anybody here's claiming that there shouldn't be any bugs, we've all played enough games to know that that's impossible but in SP there's just a lot of very stupid ones. These bugs can be overcome by going into the official missions forum and finding solutions there and that's the point. most people here think that's fine even though they wouldn't accept this from any other thing they buy. It allows BI and publisher to get away with it again and again. I know there's never enough time to develop your game the way you'd like it, but so many bugs in the SP and general roughness after three games all based on the same tech? Sorry, that's just a sign of crap QA.
  4. True, because what they need are more beta testers. So elite they pay BIS for the service. ;)
  5. Hi Walker, I'm here to share my impression of the game. My point is that I'm not interested in being BI's external QA monkey. I can probably find solutions to most problems in the official missions forum and finish the game like that. Online walk throughs are fine for difficult mission, not as a band aid for broken missions. I liked OFP a lot for it's single player campaign and I'd like to re-experience that, but it's just p*ssing me off that silly things like the order in which you tackle things can break this open world soldier sim. Again. This game is very much about immersion. And about killing it.
  6. Thanks Walker but my problem really lies with scripting. Missions that cannot be completed because you did something the devs didn't anticipate. Which is kind of the point of an open world game like this. So my complaints have really nothing to do with hardware issues and cannot be fixed unless I write bugreports and effectively do the job that their QA department should have done all along. And I have to pay for it too.
  7. That just makes no sense. Maybe if you can tell me when these patches are going to be released then I can look forward to playing it then (even though I paid for it last week). :annoy: Anyway this is exactly my point. The game has a lot of bugs and you think that's acceptable and get defensive without offering any arguments to my question. So there's obviously something you really like about it that makes up for it. ---------- Post added at 08:54 AM ---------- Previous post was at 08:33 AM ---------- -1 because I paid for it. If they want beta testers they should have released it for free. I fear that I might have to wait a long time, get distracted by something else. Ultimately loosing goodwill for the game and the dev and not really wanting to find out if they fixed it yet (same with Armed Assault).
  8. Does nobody care about the single player campaign then? Or even the training missions? It's such a shame, the concept is great, the scripting, again, is poor. Personally I kind of regret having paid money for this at the moment since there's no real excuse for poor scripting like this. And before I am told to go back to Cod, I like sims. If you really want realism, try Black Shark (not without it's problems either but at least not a buggy mess)
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