dimitri_harkov
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Everything posted by dimitri_harkov
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The Unsung Vietnam War Mod 2.5 Released
dimitri_harkov replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That really sounds great :) -
The Unsung Vietnam War Mod 2.5 Released
dimitri_harkov replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I guess it's far easier to script a custom or tweaked ambient civilian module... I'll have a look at this and let you know, if you are interested. -
The Unsung Vietnam War Mod 2.5 Released
dimitri_harkov replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah, that's what I occasionally got too. Maybe also upload a pure archive (i.e. none-installer) version? Anyway: To all people having troubles downloading Unsung: Keep trying, it's really worth it! :) Cheers, D. -
The Unsung Vietnam War Mod 2.5 Released
dimitri_harkov replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
If that helps: I downloaded UNS thrice from Armaholic (always the 'fixed' version) and twice from torrent and it always failed at the CRC check. After a 4th try on Armaholic it suddenly worked. OS: Win 7 64 Looks like you just need to keep trying ;) Cheers, D. -
Arma3 Characters Modding Tutorial
dimitri_harkov replied to Vespa's topic in ARMA 3 - BI TOOLS - GENERAL
Neither / nor. AFIAK, the 'naked' body model completely replaces the 'uniformed' model and vice versa. Your approach would still work though. You just need to model a pant 'uniform' with naked upper body. Cheers, D. -
The Unsung Vietnam War Mod 2.5 Released
dimitri_harkov replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great job on the latest version! Congratulations and thanks for sharing :) On thing, maybe a bug report or a feature request: The MG of the M48A3's commander cupola can only be operated if turned out. While I don't know if this is realitic or not, I'd humbly ask for one of two options (if you ever patch Unsung for A2 again, that is): -Either make the MG useable when turned in too, or -remove the MG completely and replace it with a periscope only. The reason for the request is, that now you can not move the view vertically when turned in because of the well known engine limitation. This renders the commander a bit useless unless you are on an extremely large bit of flat ground. Anyway, no biggy. Enjoying UNS a lot so far and am looking forward to see it again in A3 :) Cheers, D. EDIT: Oh, and maybe you could put the backpack proxy on the soldier models without modelled backpacks, at least. -
W39_infantry pre-alpha WIP teaser (SEPTEMBER 1939 MOD)
dimitri_harkov replied to topas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Very nice teaser-release Topas. I especially love the look of the included trucks - great textures. But the Germans and Poles look great too. I also like the selection of unique weapons that helps W39 to stand out from other WW2-themed mods. Keep it up, and if you are ever stuck with a config/scripting issue, just PM me. Cheers, D. -
CSA38-45 - Czechoslovak army 1938-1945
dimitri_harkov replied to petrtlach's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice one! :) -
W39_infantry pre-alpha WIP teaser (SEPTEMBER 1939 MOD)
dimitri_harkov replied to topas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey, that's a nice surprise! I'll check that out ASAP. Thanks for all your efforts W'39 team :) Cheers, D. -
Greece 1941 would be nice for a change. But since this would probably be too much work, I guess Italy 1943-45 would be an other good choice. But hey, in the end, I will love & play whatever the I44 team comes up with :) Keep it up! Cheers, Dimitri
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How to update your weapons for arma 3.
dimitri_harkov replied to AmericanFAC's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
yup, that's it. ENERGA rifle grenade on G3 barrel in this case. This works perfectly in ArmA 2 - something has changed in A3. -
Unsung Vietnam War Mod Version 2.5 Discussion
dimitri_harkov replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Awesome update. Three 'Horray!'s for Aplion and the Unsung team :) D. -
How to update your weapons for arma 3.
dimitri_harkov replied to AmericanFAC's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Good idea... but is there an animation source for the 2nd muzzle only? Thanks for the tips & links! :) Cheers, D. -
How to update your weapons for arma 3.
dimitri_harkov replied to AmericanFAC's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Have any of you experts tried getting rifle grenades into ArmA 3? I ported a G3 assault rifle with rifle grenades, and while the weapon works flawlessly, the rifle grenade does not show up when it's loaded (I can switch to it normally, it fires as it is supposed to,...) It seems to me that 'modelSpecial' does not work for rifle magazines anymore, only for launchers (this used to work in ArmA 2). Strange enough, the view axis stored in the modelSpecial's memory LOD isused - just the correct view LOD doesn't show up (?). Any ideas? Thanks for this immensly helpful thread btw. :) Cheers, D. -
Old stlye US Army BDU
dimitri_harkov replied to mondkalb's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome, thanks for sharing this :) -
Is ArmA 3 still support Multiplayer framework?
dimitri_harkov replied to Zatan13th's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That is really a major issue for some of us. Please vote on this ticket: https://dev-heaven.net/issues/71233 Cheers, D. -
Arma3 Characters Modding Tutorial
dimitri_harkov replied to Vespa's topic in ARMA 3 - BI TOOLS - GENERAL
Oh, it was just a very dirty solution to directly replace the model paths in both a soldier entry and the corresponding uniform entry... Cheers -
Arma3 Characters Modding Tutorial
dimitri_harkov replied to Vespa's topic in ARMA 3 - BI TOOLS - GENERAL
Sure, but could you be a bit more specific? Which cfg? model.cfg? Cheers, D. -
Arma3 Characters Modding Tutorial
dimitri_harkov replied to Vespa's topic in ARMA 3 - BI TOOLS - GENERAL
Yeah, thanks a lot Vespa & Pettka! That solved the problems with binarized models crashing the game for me :) Cheers, D. -
my addons (Vilas) upcoming to Arma3
dimitri_harkov replied to vilas's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'd prefer a small, polished and bugfree P'85 pack, just enough to get started. Like: a tank, an apc, a truck, a rifleman and a handfull of weapons for 2 opposing sides. Cheers, D. -
Bringing A2 weapon addons to A3
dimitri_harkov replied to gvse's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
there is already an all in one config available over at kju's devHeaven page. -
Balkan war mod w.i.p
dimitri_harkov replied to superrat's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes! Awesome, thanks for sharing :) Cheers, D. -
Hell in the Pacific 0.5 beta release
dimitri_harkov replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well, that's your choice of course, but a bit ridiculous. HIP is definitly more '1.0' than many mods out there. You definitly can't judge the state of any mod by it's version number. And the classlists are pretty much complete too. D. -
Arma 2 Addon request thread
dimitri_harkov replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yes, search for SLX mod. EDIT: Try the COSLX Mod. It seems to be an enhanced version of SLX by G. S. -
Hell in the Pacific 0.5 beta release
dimitri_harkov replied to Waxbutter's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This is known vanilla bug (mentioned in the HIP manual incl. workaround). Vote for it HERE if you want it solved. Cheers, D.