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Rancmeat

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Everything posted by Rancmeat

  1. Rancmeat

    How Satisfied with Arma2 Are you??

    I relate the issues I have to a dull ache that you can ignore for a while, but it becomes more and more of an annoyance as time goes on. But I can't honestly say if the root of the issues I have come from the game or the mission I play. The servers I'm on crash constantly, but is that a server, mission, or game issue? I don't know. All the servers seem to do this a lot, but I only play warfare, so who knows. The AI's retarded driving is what drives me the most crazy though.
  2. Rancmeat

    ARMA II on consoles?

    Porting it to an idiot box would be the death of it.
  3. Rancmeat

    should i get ArmA 2?

    It's one of the best games out there, but you MUST have a high tolerance for sub-par coding. This game has more bugs than a termite nest. ARMA is all about what it might be at some point if they manage to get it release ready. That said, it's a lot of fun between server crashes.
  4. Rancmeat

    Placing fences

    Nevermind. I didn't read the above right.
  5. Rancmeat

    Placing fences

    I played with a section Until I got it right, then made a trigger the size of the 2 sections and used that as a guide for making the rest of the fence.
  6. Rancmeat

    Smoking...

    Unhealthy for sure.
  7. I keep seeing post after post asking about why loadouts are the way they are, or game mechanics, etc... Do people realize that they bought an editor that just happens to come with a few sample missions? People are totally oblivious to 99.9% of what they bought and the fact Arma can be all things to all people if they just pay a little attention. I guess I'd be disappointed if I didn't know about the editor, but then if not for the editor, I wouldn't have bothered getting the game in the first place.
  8. Wow, I started a thread and left town for a few days, and it turned into a real discussion. When I logged on to see 5 pages, I expected a flame-fest, but instead I see a good discussion. I don't think any bad points have been made at all, but I do need to clarify. I don't think anyone should feel they need to learn the editor to play. I hope this game never becomes the realm of the elitists only other than to keep it "real". The point I was trying to make is that most of the things people are asking for, are by the nature of the game, user generated content. That doesn't mean they need to generate it, but they will need to know where to get it and how to utilize it. I don't blame people for not understanding that either. I never read the box. I got it word-of-mouth off Steam, so I was getting exactly what I wanted. Someone reading the box might get the wrong idea. But it is what it is.
  9. Then they bought the wrong game. It's like buying a word processor instead of a novel, then asking someone to write you a book.
  10. Rancmeat

    Patch 1.03 Satisfaction Survey

    This link didn't work, and all I could find off the root was a stale forum. I'd love to know there is a place the devs frequently visit with a list of bugs so I can either confirm or report my issues. I don't need any sort of commitment to a fix date or patch cycle, just to know it's on a to-do list, with perhaps a priority as gravy. I normally don't concern myself with bugs after the first patch or 2 as they tend to be minor, but I'm finding in Arma they are anything but minor. I'm new to Arma, but it was a love at first sight, the game I've been waiting all my life for deal. But the more I play it, the more I feel the bugs need to be smashed before they ruin the game's reputation and damage the franchise. That happened to the one other game I'm passionate about, World War II Online, and it's a damn shame because you can't recover even when you do get it fixed.
  11. Rancmeat

    Did Steam just release a hot fix for 1.03?

    Here is the fix for the servers too busy error. I tried it and it worked: Link
  12. Same as above, on Steam.
  13. Rancmeat

    Auto walk?

    Not sure, and I haven't tried it, but start playing here..... $!w:: sleep 500 send {w down} send {s up} return $!s:: sleep 500 send {w up} send {s down} return The folks talking about realism in the thread make me laugh. Where does pressing a button with your finger come into a discussion about walking realistically? Unless you have a treadmill hooked up to your computer as a controller, you just look silly making such claims. ---------- Post added at 12:11 PM ---------- Previous post was at 11:59 AM ---------- Ignore my code above, it never lets you stop moving :) I think you would need a 3rd stop key.
  14. Rancmeat

    Auto walk?

    Cool, WWIIOL auto-walk has always had me spoiled, and I take walks in Arma that put the FB to town hump to shape. Edit - Works like a champ
  15. Rancmeat

    Why is my gunner going rogue??

    Is this related to the bug where you buy an AI truck and it will just drive off unless you keep issuing it STOP?
  16. Rancmeat

    Patch 1.03 Satisfaction Survey

    Had to vote bad. I'm one of those odd folks that have (tried) to take a liking to Superpowers. Major bugs are still unresolved with it. I just spent an hour going through every slot on every server looking for a playable slot. Judging from comments and people jumping in and out I'm not the only one. - Bugged slots include endless chat from phantom AI - Uncommandable AI you inherit - Player not being position #1 in the squad when you start, which sucks for muscle memory - The map doesn't show capture points - No commander and can't vote for one All of this was going on pre-patch, and with fewer post-patch servers the issue is even more acute.
  17. I'm new to Arma and am still blown away by its scope. To me Arma is a battle editor that happens to come with a game as its player. I've spent many more hours in the editor than the game, and that's saying a lot. My pet project hasn't been so much a mission as a living environment for one to take place. Using this airbase as inspiration, I'm building an base that can by used as the setting for attacks, or staging attacks. My idea of a perfect mission is one where the player can insert himself into many roles from private to commander, and have the whole thing make sense. The mission should have a story to tell, and the story should hold up. As a result I'm getting bogged down in details I think. The hard part is documentation. It's really horrible. It's more geared towards those who already know what they are doing and just need the new info. I think I'm over that hump though, and scripting is starting to make sense.
  18. Can it be used to launch the steam version? The command line looks like this, with 33900 being the code for Arma 2. Everything following that are Arma parameters: "C:\Program Files (x86)\Steam\steam.exe" -applaunch 33900 -window -nosplash -mod=@ISLAND_Desert So "C:\Program Files (x86)\Steam\steam.exe" -applaunch 33900 would be considered the Arma executable.
  19. Rancmeat

    Should i Purchase ArmA II

    I just got it a week ago and am obsessed. I'm new to the series, so I'm still figuring things out. Single player is so good IMHO that I sometimes play the multilayer missions alone. Multiplayer seems a bit chaotic to me the new guy, but I hear there are squads who use the game like it's meant to be played. Mostly I see server that give a lot of money so you can bypass infantry and go for the tanks. Or so it seems. Like I said I'm still figuring things out. There are also a lot of frustrating bugs. I had to shoot a AI squad member today that stopped listening to me. AI Trucks seem to like forests more than roads sometimes, and things like that. But other things never fail to amaze me. I'll tell my squad to move to a house, and start towards to it only to find my squad was smarter than me and used the gully and tree-line to approach. Every few years I proclaim the best game I ever played. It used to be WWIIOL, now I think this is it for now. I think you should buy it.
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