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Gus

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Everything posted by Gus

  1. Gus

    random crashes d3d9.dll????

    Hi Custom. What you say is correct, however, in the Steam version of the game there is a DX folder in Arma 2 folder. A cab file contains the d3d9.dll file. It was simply mentioned because I described the process I undertook. I could have gotten the dll from a dowloaded update of dx9 on desktop but I didn't. I have an nvidia 8800 gtx and have used the 185 as well as the most recent driver. Specs: e8600 @3.33 previous to latest patch was @4815 Rampage mb 2 gigs ddr2 I've not had any issues with the game prior to this latest patch. Seany-will try the "default" stting. Thanks guys
  2. Gus

    random crashes d3d9.dll????

    I am getting the same d3d9.dll crash as well- so are the three other people I play with. This started after the latest patch. I tried a reinstall of the latest DX9 several times with no success. I noticed in my event viewer under "system" that it was showing that windows "file protection" was not allowing overwrites on the reinstalls. I then attemped DX reinstall in "safe mode" which I believe was successful. The crashes still occur. I did a system search for the d3d9.dll and found three places which included the newest version in the dx9 download in the game folder (Steam version). I copied the newest version and then deleted (after back-up) the two others found in "WINDOWS/system32" and the "WINDOWS/system32/dllcache" - this has cut down on the frequency of the CTD but has not eliminated it. NONE of these four comps are overclocked and all are XP Pro (mine SP2). I believe two are Steam games and two are CD. This issue has lost two of these players- it needs to be looked at.
  3. You may want to try this as well: http://forums.bistudio.com/showthread.php?t=78386 This is the addon from the demo, works very well and is a consistent test.
  4. Gus

    Benchmarking tool

    Thank you. That worked.
  5. Gus

    Benchmarking tool

    Hi. I think that is an excellent idea. I think I followed your instructions to the letter, however it is not working for me. I created a folder in Arma 2 main, "@mods", within that folder "AddOns". I extracted the content of the zip folder into "AddOns". I added " -mods=@mods" to the target of my Arma 2 shotcut (it looks like this: "D:\Program Files\Steam\steamapps\common\arma 2\arma2.exe" -nosplash -maxmem=2047 -mods=@mods). Any suggestions?
  6. Hi all. I recently rented a dedicated server for Arma 2 and would like to run the co30 Evolution game play for the server. The server company is no help at all. I have an ftp interface and control panel provided for by the server company. I tried creating a "mods" folder, a "Domination" folder with addon subfolder, putting the file in the original existing "addon" folder and "mpmissions" folder. I then tried to point to it via the "command line" builder utility provided. It's obvious I don't know what I'm doing. If one of the pros here could spell it out step by step for the noobs it might make a good sticky. The various postings I've seen assume alot of implied knowledge I do not have. This is the file I want to run as the server: " co30_Domination_1_00A2T10_West_R.Chernarus.pbo" . I would need to get the server provider to add a command line to the proper Arma 2 exe or Arma 2 server exe if that is needed; I do not have access to alter that with the interface. Thank you all in advance for your help.
  7. Yes that is correct Thirdup. All of you have been very helpfull. I've got it working via the link for the guide and yes-must have it as you show. Now for tweeking...
  8. Thank you for your help. I put the file in "mpmissions" as you suggested and it worked. I now have the level as a choice in the create a game menu under the "Chernarus" choice. Wanting to run this level continuously, I followed your advice and I changed the "server.cfg" setting "persistent=0" to "persistent=1", however, the "create game" menu still persists as before. Here are the server.cfg settings: / password to protect admin access passwordAdmin = "*******"; // password required to connect to server password = "******"; // Server display name hostname="********************"; // Number of slots maxPlayers =24; // Welcome message, two lines "," means 'new line' motd[]= {"Powered by artofwarcentral.com",}; // if motd has multiple lines, how fast to show these in succession (default is 5 seconds). motdInterval=1; // when one third agrees, this is enough to confirm a vote voteThreshold=0.33; // private server - no reporting ("armedass.master.gamespy.com" to report to the master server) reportingIP="master.gamespy.com"; // start voting for missions when 3 players connect voteMissionPlayers=1; (tried =O, =24) //list of files to check for identity checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; // do not allow duplicate id kickduplicate=1; // require equal mod equalModRequired=0; //Disables voice over net disableVoN=0; // Enables or disables the signature verification for addons. Default = 0 verifySignatures=0; // Enables or disables the persistent battlefield. Default 0. persistent=1; // Map rotation class Missions {}; Any suggestions?
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