oldpz
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Creating "Hints"
oldpz replied to GunnDawg09's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
[objNull, ObjNull, tskExample1, "SUCCEEDED"] execVM "CA\Modules\MP\data\scriptCommands\taskHint.sqf"; -
I'm trying to add a custom sound inside my mission , i have used the description wizard and I have used the command playSound"soundname" why it doesn't work?
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when i double ckick on the map nothing happens , unit , group, trigger everything works but not waypoints , do you know the cause?
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thanks a lot
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i have to assign a group name to my 2 soldiers , i have to use an eject script and i need to know thr group name, what's the command to assign a group name between people?
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Hi , i have used the briefing wizard but my briefing is always empty , I have missed something?
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bullet time at boss dead
oldpz replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i place the script inside the scripts folder in the mission folder : documents/Arma2/missions/missionname/scripts the command is nul=[this] execVM "scripts/bullettime.sqf" -
bullet time at boss dead
oldpz replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
why the editor doesnt' find the script ? -
bullet time at boss dead
oldpz replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
the editor says " no boss.sqf found " but there is boss.sqf script inside the scripts folder , why the editor doesnt' see the script inside the folder? -
bullet time at boss dead
oldpz replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm new in editing can you explian more deeply? I have to create a txt file and fill with that codes? inside init box of the boss I have to write nul=[this] execVM "scriptname.sqf" that recall the script right? -
bullet time at boss dead
oldpz replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
maybe I can't associate 2 triggers at the same target?it still don't works , i try SetAccTime 0.0500 ; SetAccTime 1.0 and the two command erase eachother crearly , how can i add a delay between these two commands? -
bullet time at boss dead
oldpz replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
it doens't work , the game remain in bullet time , why? -
bullet time at boss dead
oldpz replied to oldpz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
ok it works : init line ! (alive Boss1) activation oine : SetAccTime 0.0500 but how can i deactivate the bullet time after 5 seconds? -
I'm trying to set bullet time when the designed target is dead , in this case a rebel boss: i want to use these two command , ! (alive Boss1) and the command SetAccTime 0.0500 how can i create this situation?
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I'm trying to set an unit inside an helicopter with the command moveincargo Name moveInCargo Fhz1 but it doesnt' work ? why ??