Flappybat
Member-
Content Count
6 -
Joined
-
Last visited
-
Medals
Everything posted by Flappybat
-
I have seen something odd as well. Placing a Takistani BMP2 and a US Stryker head to head, the BMP2 doesn't engage. The Stryker also won't do anything either, unless it's a TOW or MGS version. The BMP also won't engage a M1A1. This is weird as hell because the gun on the BMP2 can kill a Stryker no sweat and it's rockets are also fairly effective, even against an M1.
-
The BMP2 ammo readout has overlapping letters. I think I know what Rexehuk meant when he said There's some problem with some of the new units. When using scripting such as {_x moveInCargo Car1} forEach Units Group this; only a couple of units from a group will move into the vehicle. I also found that if you get in a unit such as the Offroad Military Vehicle as a driver and then order your squad in you will keep ordering one to get in as a driver, even though that seat is occupied and there are free seats in the back. The AI will keep refusing to get in until you get out or change seat.
-
Secondary Ops Manager Module Discussion
Flappybat replied to trini scourge's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Multiplayer is what I'm after :P -
Restarting ACM on group leader death?
Flappybat posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The ACM makes for some great multiplayer except that every time the group leader dies the ACM also shuts down. Is there any way to restart it? -
Sector Control or whatever
Flappybat replied to mugaben's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I want to do something like this with the AI for town captures but I'm not sure how you'd get it to pick up on a gradual change rather than just lack of presence. -
Secondary Ops Manager Module Discussion
Flappybat replied to trini scourge's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I tried one with BIS_SOC_1 but it didn't work, or at least it looked like it worked the very first time in testing but when I tried it multiplayer it was putting objectives inside the exclusion area. Also SOC stops giving missions after a few, we get anywhere from two to five and then it stops handing them out.