Duxa
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How do I create spawns for other players?
Duxa posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Here is the situation... I have the mission start on a boat that moves in to shore and disembarks the player. I want to play this mission co-op so I put in 3 other soldiers into the boat by using unit moveInCargo command, and set them as "playable"... the problem is that when we get to shore, they disembark and stand around like idiots.. i want them to only appear if its an actual playing im playing multiplayer with.. otherwise I want to be the only one in the boat. Is that possilbe? All google searching for spawning only yielded hundreds of topics concerning respawning.. which has nothing to do with what I want. Alternatively.. is it possible to have just the actual human players disembark and others stay in boat (AI) ? That way I can at least just have them leave or something after dropping us off? Side question... when I set last waypoint as "Dismissed" the unit does not dissapear, is that not what its meant to do... for example... I want some planes to fly overhead for effect and once they are out of view to get removed... but they just keep flying around. Thanks -
It says open map "M" I do that.. then says to double click on the Radio.... I only have Compass/Notepad/Watch and what I assume is GPS... no radio there.. double clicking GPS does nothing. How do I use the radio?
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How do you assign targets as a group leader?
Duxa replied to Duxa's topic in ARMA 2 & OA - MULTIPLAYER
how do I enforce them? -
How do you assign targets as a group leader?
Duxa replied to Duxa's topic in ARMA 2 & OA - MULTIPLAYER
Pretty sure its enforced because I disabled crosshair and 3rd person and all the guys that im playing with dont have them either. So it definatelly goes off the host. -
How do you assign targets as a group leader?
Duxa replied to Duxa's topic in ARMA 2 & OA - MULTIPLAYER
I dont think its the difficulty setting, because when AI is a squad leader and they do it, then it marks them... =/ And even with marking you dont really "know" where they are.. because it only shows last known position. In real life you could motion with your hand, without having to say anything where the guy is... you cant do that in ARMA, so instead you have to try to explain it based on environment.. and saying something like "to the right of that black rock!" they could be looking at another rock than you are.. or hill or whatnot. Id rather kinda motion towards last known position :) I really want to figure this out... i wonder if its a bug =/ -
So... ive tried this with 3 different people. Im the leader, there are 3 of us. All real life players. F1 is me F2 is player 2 and F3 is player 3. So I press F2 and F3 and point to the ground then click mouse button it puts a marker for them to move to. However.. if I do the same but insatead point at an enemy soldier or armor or whatnot... my character will say "Attack that <whatever it is>" but the other players wont see anything marked. ive tried this with soldiers, armor and helicopters... is this a bug? or am I doing something wrong?
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So is the editor broken a little bit? or am I just stupid.
Duxa posted a topic in ARMA 2 & OA - USER MISSIONS
So, i was doing the "map wizard" on multiplayer to do some capture the base quick maps. The defaults work fine.. but here are 2 things I couldnt figure out. 1) In normal editor when placing a waypoint you can select "Cycle", "Seek and Destroy" etc... when placing waypoints in the wizard you can double click them.. to bring those options up.. but how do you accept them? there is no "OK" or "Accept Button" =/ only button that seems to work is ESC which cancels whatever i did to the waypoint. 2) Splitting start zones.. i want to have 2 people start in 2 different spots.. is that possible with the wizard? or no? -
So, if I make a mission and want to play it with a buddy.. do I have to give him the file? or do I just host a game and it will autosend it to him?
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Yes FPS is everything when its playing at 5FPS, vesus playing at 30 fps... you cant play with 5FPS... and thats what I get in some parts of the game with a Quad core Q9550 and Dual GPU 295 GTX 2GB and 8GB of DDR3 ram.
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The fact that I get unplayable FPS on a 3000 dollar PC with the best video card on the market right now (GTX 295 SLI)
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doesnt work.. still same FPS =/
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Useful radio communication, more human. Examples:
Duxa replied to suma's topic in ARMA 2 & OA - GENERAL
Is it possible for the AI to call out people are "o clock" instead of giving meaningless coordinate numbers? -
NVIDIA video card(s) owners read here!
Duxa replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
I think beginning of the Razor Two mission (its like 4th mission) is a good indicator... i can never get over 30 fps on that. Spec: Q9550 (2.83Ghz per core Quad Core) 8GB DDR3 1600 RAM 10k RPM Veloci Raptor HD Dual GPU 295 GTX -
NVIDIA video card(s) owners read here!
Duxa replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
GTX 295 turning Physx Off didnt do anything, same exact FPS. -
Slow texture load, no matter the resolution and graphic quality
Duxa replied to Overwhelming's topic in ARMA 2 & OA - TROUBLESHOOTING
i had slow texture load too.. u gotta use 182.50 driver from nvidia (april) it solves the slow loading issue. Any newer driver makes it so that the game doesnt know how much memory you have on your video card and makes it load slow. ---------- Post added at 10:15 AM ---------- Previous post was at 10:14 AM ---------- just go to Add/Remove programs and uninstall current nvidia ones, and install 182.50 on top. No need to use system restore.