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AzureNight

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About AzureNight

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  1. It didn't work. I don't get it, what am I supposed to have in my init.sqf? Just that one line?
  2. Good stuff, thanks guys.
  3. How would I make an enemy AI controlled mortar or artillery unit fire onto a certain point on the map? I don't want to control anything, just have them do their own firing.
  4. How would I do this? I want to have helicopters going at a certain minimum height and a certain speed too. I remember this being available in OFP. With regular waypoints (such as Seek and Destroy), choppers and planes constantly crash into buildings or trees.
  5. AzureNight

    AK's don't have sound

    It's fine now, I think it was the AI dispersion mod. I thought I had deleted it but it was still there. No problems anymore!
  6. AzureNight

    AK's don't have sound

    Went back to 1.01, still get the same thing.
  7. AzureNight

    AK's don't have sound

    I'm patched to 1.02. I tried the mod, and the same problem exists! I also noticed that the AK's don't have any recoil when I shoot them. Very strange.
  8. For some reason, all of a sudden all of the AK weapons that share the same sound stopped making any noise at all. The RPK's and all other weapons are fine. What could be the problem? Only mod I have installed is the AI dispersion one and deleting it changes nothing.
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