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chespace

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About chespace

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  1. http://i26.tinypic.com/2njvh8l.jpg http://i31.tinypic.com/2q3xiu0.jpg http://i26.tinypic.com/ekonlk.jpg http://i29.tinypic.com/5d3f8.jpg http://i29.tinypic.com/54zk3b.jpg >100KBx5
  2. http://i25.tinypic.com/1znsyft.jpg http://i29.tinypic.com/eiw08g.jpg http://i28.tinypic.com/opmv6x.jpg http://i31.tinypic.com/26396rc.jpg http://i26.tinypic.com/b3vscl.jpg >100KBx5
  3. Here's some war photography. http://i25.tinypic.com/2yw6afa.jpg >100KB
  4. chespace

    co20 Operation Foothold

    Where do I install this mission after I extract it? Sorry, ArmA 2 newb here. :)
  5. chespace

    COOP->14. We Were Soldiers

    Can this mission be used in ArmA 2 co-op?
  6. chespace

    Secops AI radio chat minor issue.

    Has anyone ever had an issue where you went to get reinforcements in Secops and the helicopter never arrives? Or a Secops mission basically never ending? Also, how do you give yourself artillery, ammo drops, and helicopter evac support with the Secops manager?
  7. Sorry, I'm new to this thread (and to editing in ArmA in general). I've been enjoying some secops random generators using the module and the ACM. Very compelling stuff, but I have a couple questions. I like the idea that my fire team can go up against any opposition as long as I try and stay alive and stealthy. In that sense, how do I give my team the support it needs? I'm talking about laser markers, artillery, air strikes, helicopter transports, etc.? In the single player game, you can call them in via your communications menu. I tried adding the arty module and nothing happened. Also, after one of my guys go down, HQ always gives me an option for reinforcements. I tried accepting one of them since I was down to only 2 guys and when I got to the reinforcement waypoint, nothing happened? How do you reinforce? Thanks for your help. I gave up on the single player (too buggy) but I won't give up on this awesome game. :)
  8. chespace

    Was the campain even bug tested?

    Um, no I guess not? :j: I had to endmission Manhattan. It was fun but I couldn't finish it. Now I'm on Bitter Chill and I have no idea where to recover the documents. Ah well. I might just play Secops and random missions and armoury until the campaign is patched. From what I hear, it only gets much more buggy.
  9. It's pretty strange and I've finally narrowed down a consistent crash bug for me. Basically, whenever I pull out a laser marker binocular and press the left mouse button to mark a target, I get an instant CTD (with no further detail of what has failed -- is there a way to check?). I've experimented a bit and it happens in single player as well as the editor, so I'm assuming it happens everywhere. This is 100% repro-able. Pull out laser marker. Press left button once you're in the magnified view. Instant CTD. My rig: Q9550 @ 3.8 8GB DDR2 Powercolor 4870x2 Vista x64 Everything on Very High 1920x1200 for both settings Help!
  10. Is this confirmed? If so, that's disappointing.
  11. chespace

    Missing Waypoint Indicator on HUD? Help!

    Yup, figured this out after I set my difficulties to normal. It's hard enough as it is. :)
  12. Sweet. Can't wait to get back into it tonight. I'm getting a very annoying CTD bug during the first mission (3rd part) where I have to use the laser designator to bomb a building, and then they tell me to look for a tank. When I pull out the laser designator and look through the lens, I start losing fps, get weird texture flicker, until eventually CTD. I've reloaded over and over again and still get the same issue in the same spot. My setup: Q9550 @ 3.8 8GB DDR2 Powercolor 4870x2 Vista Ultimate x64 Running the game with everything on Very High at 1920 x 1200 for both settings, and using -winxp to enable Crossfire X. Thanks.
  13. Whoa, I never knew that. I usually double tap shift so that by default I'm walking and I have to hold down Shift to run. Does that make me run or sprint (if I hold down shift)? When I hold down shift to run, I can't fire my weapon at all. I don't think I ever tried double-pressing W.
  14. chespace

    Glitch with laser marker

    I have this exact same issue, although I didn't check to see that it was my display driver that was the reason for the crash. I basically take out the laser marker, use it to take down a house, and then the game starts getting unstable/flickery textures until it CTDs. Happens every time. If I don't use the laser marker, nothing happens, but then I can't finish the mission. WTF? My rig: Q9550 @ 3.8 8GB DDR2 Powercolor 4870x2 Vista x64
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