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Syonco

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About Syonco

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    Corporal
  1. Syonco

    R3F French Weapons Pack

    Really a great pack of weapons! Thank you!
  2. Hi. After hours and hours of trying to google this with no success, hopefully someone here could assist. My group is in the need of a program/script/function that will automatically detect if any new players joining our server is connected to our teamspeak. If they are not, they'd get a warning saying "WARNING: You are not connected to our teamspeak, you will be auto-kicked unless you connect" - also, it would move the person connecting to the proper TS3 Channel. I know there are quite a few servers who run this feature. Tried contacting most of them, with no reply yet. If someone with knowledge on how to set this up could give us a hand, we'd be most appreciative. We'll be offering a donation via PayPal for the troubles aswell. PM me :)
  3. Syonco

    [AhoyWorld.co.uk] co40 AW Invade & Annex

    Disregard the "taking forever to load" comment, that was on my end - somehow :) Guessing this mission will need an update since the new arma3 patch that just came out? (unable to check myself atm)
  4. Syonco

    [AhoyWorld.co.uk] co40 AW Invade & Annex

    Anyone else having issues loading this mission? It's either taking for_friggin_ever! Or it does simply not load at all (client hangup). Running this on a dedi server if it makes a difference.
  5. Tried with CBA first and ACRE first. Still same result. I've no idea what's wrong.. :@
  6. No, hehe.. -Mod=@ACRE;@CBA is what it looks like. I've also tried joining other dedicated servers which has ACRE loaded, and it's not working for them either. It'll say plugin loaded and all that in teamspeak, and we'll have the radios.. But can't transmit nor open them.
  7. Then how come when loading @ACRE@CBA_A3 on our server, with the proper command line does not work? We can see the ACRE radio in our inventory, aswell as in the ammo boxes. But it will not transmit, nor can we open the actual radios. It works just fine when i create my own local server. Understand if you can't tell yet since it's still being tested but, gotta ask :P
  8. Alright i guess that would make sense. Will just have to be patient and await the official release :) Hurry up, please.. ;)
  9. If anyone's been able to get this to work on a dedi server, please write a quick summary of how you got it working. We've loaded it on the server, got the radios and everything - however it wont transmit / open the radio with ctrl+shift+X. Works fine on a local hosted mission.
  10. downloaded and tried loading it on our dedicated server, that didn't work so yeah.. Will wait for a public release of it.
  11. Syonco

    Task Force Romeo MilSim Group

    Training is scheduled to be open for anyone. Shortly after we'll be running a public OP.
  12. How come you can now throw nades, plant satchels etc in base w/o getting that warning? you can shoot freely in there.. Which causes havoc.. please put whatever prevented that back in ASAP!
  13. So yeah.. Our server has been under 'attack' for hours now. A guy (can't tell who) is teleporting us around, blowing up all the vehicles, nuking towns etc.. Yet the killfeed doesn't say who's doing it. It just says "Player x has died"... We sorely need anticheat measures..
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