gmanouvrier
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New to editor and wanting to create simple mission(s)
gmanouvrier replied to Comm512's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, :) Try also to find Armaedit with google for exemple, it's a tools wich reference commands, etc... and it's a text editor dedicated to Arma. You can save your futur pieces of code as snipets. Thanks, Gilles -
New to editor and wanting to create simple mission(s)
gmanouvrier replied to Comm512's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, You need first to create a file named explicitly : description.ext In this file you will see in documentation that they are one thousand thing you can define in this document. Let's begining with your request : in this file you add only thaht : Respawn = 4; Respawn = "GROUP"; this is a link for you : http://www.arma-fr.net/forum/index.php?showtopic=1909&mode=threaded thanks, Gilles ---------- Post added at 11:54 AM ---------- Previous post was at 11:52 AM ---------- Hi, sorry, you have created your file but were? :) You have to put this file(it is the same thing in the furut if you develop scripts), into your mission folder. It depends if you are under vista or not. With vista, in the document folder you have an Arma2 folder with some folders : 1 is named missions, inside him you will see a folder for each of your mission, you put you .ext inside and it will be interpret at the begining of your mission. Thanks, Gilles -
how to target a position by using binocular
gmanouvrier posted a topic in ARMA - MISSION EDITING & SCRIPTING
Hi Let imagine, you are using binocular and you see a large ennemy formation. You would like to get the position in order to request support at this specific place. Have you an idea about which function i should use? Thanks, Gilles -
how to create a custom buttona
gmanouvrier posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, In order to create a debugger tool i would like to create a custom button or something i could handle during my custom mission is running. I have seen some commands in the manual like : ctrlActivate, ctrlCommit, some label command also, but i don't know how it runs. Does somebody had already done this kind of thing? For instance i have tried : index = lbAdd [101, "First item"];ctrlActivate index but nothing occured. When i will click on the future button i would like to launch camera(this camera part is running:) ) Thanks, Gille -
What about TroopMon addon
gmanouvrier replied to gmanouvrier's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, the error is Some input after EndOfFile. that's mean a file is open badly and a specific area of this file is sollicitated. Certainly due to differences between addon and folder architecture of the Arma 1 and Arma 2. the error occur with Arma2. I have tried Arma1 in order to see if there are some regression but no, everything is ok with Arma1 and TroopMon. I have used pboView tool in order to have a look on the config and i didn't see things strange like a hardcoded path to an Armed1 directory, so... Charraon is you read me :) thanks anyway gilles -
What about TroopMon addon
gmanouvrier posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, I was scripting using Arma1 and now i look forward developping some missions. Anyway, i had a tool named TroopMon wich was able to put a camera on a specific place in order to verify Trigger run well, properly launched,etc... I tried this addon with ARMA2, but without success, i get an error that's let me think it is not compatible with Arma2. An idea? Thanks, Gilles