IncipitOmega
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Everything posted by IncipitOmega
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In real life no name pops out once u look at someone,be it hostile or friendly...get used to taking frendly fire until players learn to recognize friendly from foe. It should stay as it is.
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Aircraft Should Be Visible at Great Distances
IncipitOmega replied to Uziyahu--IDF's topic in ARMA 2 & OA - SUGGESTIONS
I agree,rendering distance must be longer !!! -
I'd want realistic speeds as well,BIS could implement that at the same time as they enlarge the draw distance.. :D
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I agree....
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Arma 2 Addon request thread
IncipitOmega replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Agreed -
Rivers and subterranian features
IncipitOmega replied to Balgorg's topic in ARMA 2 & OA - SUGGESTIONS
Rivers are in ArmA 1,why couldn't they be implemented in ArmA 2.... -
Yeah,we want rivers & lakes ! :D
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microsoft paint muzzle flash noooo nooo noooo
IncipitOmega replied to jay3dee's topic in ARMA 2 & OA - SUGGESTIONS
Yeah...fix the muzzle flash,for god's sake.... -
When parashooting...u look like a statue and there's no wind sound.And there's no animation when reloading the machinegun in the MG nest :( Please make these few animations,it's not that hard.... :) Greetz
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Hehe,well I don't want to do it just for myself,I want the chaps to do it so its official and everyone will have it,online and off.. :D Well I'm hoping that a BI chap will take a couple of hours overtime and do it :P :D Thanks for the reply ;) TC
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Thats the point...AIR superiority..today a military without an air force is a joke,of course they have the advantage. And if it's real life,if a missile is fired on you,or perhaps even two,I would really like to meet the ace that evaded them without countermesaures.I don't think I ever will... ;) This is not supposed to be world war 1 ! Countermesaures are a must ! ---------- Post added at 04:04 PM ---------- Previous post was at 03:59 PM ---------- Just btw,Tom clancy's F19 is in the future,that's why it "never existed" yet :) And the guy is a military "doctor" and futurist. ---------- Post added at 04:10 PM ---------- Previous post was at 04:04 PM ---------- Are u forgetting that it's a simulation ?That's what gunships carry,lock and forget missiles..and yes it makes things easy,that's why they were invented in the first place.
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I agree,we need flares and Electronic countermesaures..Air superiority wins wars.
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Will there be/Are there any ? (I don't mean scenarios) Will I be able to make custom Multiplayer maps,when I buy the game ? Thanks :)
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Thank you very much for such a splendid explanation,originally my question was,if I'll be able to make islands,referred to as maps in my previous post..I see that the answer is yes now.The mission editor is a fantastic feature indeed,and I am allready going online and learning how to play.If whole islands will be ported from ARMA 1,that would be absolutely great !!
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Regarding dead bodies (lovely, eh?)
IncipitOmega replied to nikodemus's topic in ARMA 2 & OA - SUGGESTIONS
I agree,the bodies should not disappear..if we say we want i simulation,it means we want a simulation ! :P The bodies should stay,and we should hide them if we don't want to alert the enemy... -
Rivers and subterranian features
IncipitOmega replied to Balgorg's topic in ARMA 2 & OA - SUGGESTIONS
I agree,rivers and also bridges are tacticaly very important and they should be implemented,if they couldn't do it till now,they should in some later patches. -
Anyone ? :)