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stealthbanana

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About stealthbanana

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  1. stealthbanana

    Interface discussion

    May have been mentioned before but I cannot find it... With the stupidly long "Fast Travel" times in 1.03, sometimes this means that the player has to save the game. On restarting you are presented with an overhead view of somewhere, no map view, and no feedback on how near you are to your target. How about some ETA time, or some indication of position.
  2. I have just spent several hours catching lopotev on the island, only to never get the promised chopper turn up. TRying many times to see if I missed some trigger, like haveing to kill all on the island before I speak to him etc. I will now try again with the hotfix patch thing. This was after suffering the immortal fydor, I wanted to play CDF/NAPA alliance. as I finished it as napa already on 1.02 patch. As to CDF and NAPA in the same town to catch, only way I have found with this is to vote yourself commander and move your units out of the town and just cede it to NAPA. Edit: just tried hotfix, and it fixes that chopper not turning up.
  3. stealthbanana

    Patch 1.03 Satisfaction Survey

    Is it just me that thinks using the fast travel option on the map should be renamed 'very slow, go make a coffee, read a book travel' option? Lot slower on 1.03 1/2 an hour so far from Rogovo to Nadezhdino, no option to save and continue later..... wish I told an AI be driver and go to location. Oh and it pauses if you alt-tab, so basically a useless computer for loads of time.
  4. Tried readingthrough this list so some may (most likely will) have been mentioned. Driving a tank at speed, hit a wall or a small pebble it seems, tank liable to somersault 60 feet in the air and land on it's roof, most annoying. When using fast travel, soimetiimes it is not the most reactive to clicks and you open a map marker, then it starts travelling, You cannot close the map marker. Once at destination, it is obviosly waiting for text in the map marker and for it to be closed, but you are in 1st person view so the keyboard is effectively dead. Only option to alt-tab and start again. Spawn points for vehicles. In the 'Dogs Of War' when playing CDF base, the AI puts factories near buildings. Hinds spawn in on buildings and are so broke before you can break them. I have had a T-72 literally drop out of the sky and land on a team member, killing him and ending the campaign. Capturing towns. When the myself (blue) and the NAPA lot (green) are in a town to capture, it just stalls as they cannot work it out. Only option to kill the allied side. I can smash into stuff happily with a tank, but quite often, bump into a wreck at minimum speed and die. Also when loading a saved game, the muzzle flash on T-72's PKY and DShKM guns are lit, even with no ammo left and stay lit like a beacon, which does affect 3rd person nightvision. I loved OFP, and the in depth campaigns, this one just seems too short, and I would still love to play 'delaying the bear' without using 'endmission' I do hope this game will get patched to become enjoyable, as it is I have to save about every 5 minutes just in case. CAn we have a 'quicksave' option in the meantime?
  5. stealthbanana

    The Most Obscure Easter egg(s)

    Anyone found any? I just found one. Go to Vybor and climb the factory chimney at 041064, go to third person view and look down the chimney...
  6. stealthbanana

    How can I repair vehicles in Warfare?

    go to a base and middle mouse for options, there is an option for HEAL+REARM+REPAIR, you need cash for it.
  7. 1.02 same here as it was annoying, tried shooting and healing, not working. Next stop will be taking the game back for a refund.
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