MPBR
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How Satisfied with Arma2 Are you??
MPBR replied to mattyh1986's topic in ARMA 2 & OA - TROUBLESHOOTING
Yep, I think I am also playing a different game to you. Thou, if a member is injured or even yourself, you cannot stand up due to being wounded untill healed ..not sure how you would say thats a bug ? Had 0 BSOD's or crashes since DL the german version and both patches. Even had a killer of a custom mission (well just a silly mass destruction setup with everything set to Vhigh) with about 100+ choppers and many tanks and inf that makes my rig crawl @ 1-2 fps with all 4 cores sitting around 80-100%, and even that will not crash my system (takes about 5 mins for frames to increase but fun to watch). Again thou, I think this thread should be in general .. maybe it can get moved ? -
If your playing a vs FPS then yes, the above can get annoying (thou its not that hard to find compititve leauges where that does not happen). But its not as bad for A2 when you are doing squad /clan based co-op missions. grab 20 mates / squadies and a new custom mission, get a squad leader that allocates sub teams with objectives and have one of the most immersive 1-2 hours in a milsim you can. Moving from cover to cover and covering your mates as you all head to the objective, watching other teams approach from other directions or providing overwatch. Calling in mates in air support once AA has been taken out and see the death they can deliver if there is 2 much armor etc. I love the editor and making missions, but A2 online co-op with a tight group of friends or squaddies really really is a different game again.
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Yeah, outstanding KB for gaming, really really great. But the rest of the KB was average. I have 3 full length Wolfclaws and am now retiring them for there new one. It does not have the rest of the KB just the left hand control pad thing. That way I get to use the G15 and wolfclaw together. http://www.pccasegear.com/index.php?main_page=product_info&products_id=3354 Again, once you get used to the wolfclaw it really makes a huge difference for any game. Another thing you could try is a program call autohotkey or something (been a bit since I used it) But you can remap any KB control to any device / other key combo etc.
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ArmA 2 Artifacting followed with crash.
MPBR replied to Joker962's topic in ARMA 2 & OA - TROUBLESHOOTING
Out of curiosity have you tried with just 1 of the 295's enabled ? -
Resolutions make no difference to my frame rate?
MPBR replied to Jackdaniels's topic in ARMA 2 & OA - TROUBLESHOOTING
Eariler the comment was made, you pay to play. And its spot on. If you want to play the latest PC games @ high res with lots of eye candy then you need to keep your rig on the edge. And there is more than just A2 out / coming out that can benifit from upgrades, especially when you start gaming @ high res (see >1680). Case in point - Review all the crysis posts / whines where people were muffed that there 6x / 7x series cards could not play native res @ max. FC 2 was kinda the same as was oblivion. You can;t compare OFP performance to A2. AI is a killer and to a degree the next holy grail in gaming. There is a reason that there was development etc into discrete AI processing cards. Was a great article from the MTW about the limitations and requirments on AI and the processing required. There was discussions of throwing alot of AI routines into PhysX cards from nvidia, and I hope like hell down the track we actually realise this. Either combined physics + AI processing on 1 spare PhysX card, or throw 2 of your older cards in and use one for each. Hell I did a fun mission with ..ok quite a few units / air / armour etc and I watched as my Quad CPU went to 98-100% on all 4 cores and stayed there for about 5 mins. Then the remaining units only dropped it back to 95%ish. I am also wondering, some report that in the main map etc there dual core's never get over say 30-40%, yet I can confirm that my Quad gets hammered as more and more units get added. I wonder if there is some scaling of AI rountines based on CPU availability / power. That some AI get taken off an advance AI routine and get a more basic scripting applied. It may explain how some people report really dumb AI that TBH apart from the AT - AA weapon dance swap I have not encountered. -
Has anybody got full performance
MPBR replied to lockjaw-65-'s topic in ARMA 2 & OA - TROUBLESHOOTING
1920x1600 125% fill 4K Viewdistance Everything on High / very high save for post process lowest around 40fps in utes missions (200+ when looking up or down) lowest around 25fps in main map -
Be nice if a full set could be included in the next G- update. Been a bit since I last dived into the profile's but I think you can export a profile of others to use as well. But yeah, G-KB's really make some games so much eaiser :D
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like holding alt, looking left/right and useing the KB to strafe. It just works seemlessly. Often times I am looking in 1 direction while strafeing / moving mouse around. The situational awareness that TrackIR offers is great, following a Fire Team leader in many clan Co-op missions, being able to scan the area as moving and then quickly turn to the other side to ensure I am still in postion / formation is worth every damm $ of it. I used to use Alt to do the say, BUT using comms / strafing and ALT looking does not always workout given lack of 3rd or 4th hand:D . And this is just as Inf... as for flying .. its indespensable. I also partake in online sim racing, and had been eyeballing a trackIR for them a bit ago, but resisted. After getting it for A2, and now using it in LFS / rFactor I feel wrong when I don't use it. Really helps for hitting tight apex's and passing moves (Touching is bad in Online Sim Racing). All in all, I would have payed more for it even for just 1 game.
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It also depends on the Server, I have jumped into a 30-40 player server and had normal fps (around 30-40 min @ 1920 with high/veryhigh) and others with less than 10 and it was choppy as all hell. I think some of the servers are over optimistic with what they can handle playerwise. But so far, I have had 0 issues with MP (Apart from some servers chunking as mentioned above) , normally domination for public servers, and cutome co-op missions with 20-30 in a clan.
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Again, A2 has a campaign ? Wha ? Really, grab 20 of you mates or join a clan / squad and really experiance what A2 is about. Use some player made CO-op missions, get a good squad setup and comms and enjoy working as a close nit team with specific roles and duties. Again, a good squad working its way through mission objectives really makes A2 come to life, it really is like a completly different game to the single player part.
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
MPBR replied to EricM's topic in ARMA 2 & OA - GENERAL
A2 has a campaign ?? wha.. 15-20 man Co-op missions with close mates / squadies is really how A2 should be reviewed with player made missions, thats what A2 is really about.. -
How Satisfied with Arma2 Are you??
MPBR replied to mattyh1986's topic in ARMA 2 & OA - TROUBLESHOOTING
Meh, Every game that has been released always has the same type of posts on there forum. Just look up Crysis posts when it was released, or oblivion, or FC2, etc -
You missed the point entirly.. Ever compared a game @ 1080 to a LCD 30" @ 2600x 1600 ? PC Monitors offer Much greater pixels per square inch. a 50" screen should be around 4500+ in res. Again, A2 has engagments at medium to long range, 1080 on a 50" just will not be able to render enough details. 1080 is stilly kinda crappy as the PC community has exceeded 1080 a long time ago. If you think 1080 looks good, then I think you would be blow away if movies were released for 30" @ native. 1080 is great compared to SD .. no questions, compared to PC screens >30" .. its crappy.
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While I have a PS3, I don;t think I could ever play A2 on it. Apart from the issue performace, apart from the issue of controls, The biggest reason is that full HD (1080) is ..well crap. On a 50" screen 1080 res is really really crap (sorry just can't think of any better way of saying it). Most missions I play solo (with AI squads) or with clans, alot of engagments happy @ 300m - 800+M's. Trying to ID a inf unit on a crap resolution of 1080 on a 50" its just blocky and very messy / crap. (Yes I tried a few games on the 50" over the time). Its why console games usually have very close action / events etc, full HD just is not good enough on large screens. Conversly, when I get to use the 30" LCD monitor (Mate's who spends a fair bit of time overseas on business I get to err "keep it safe") its not an issue as you just up the res and all is good (depending on PC spec of course). And its apples to oranges comparing a 50" @ 1080 on 1 game, and then playing same game on PC on the 30" @ 2600. In the end thats why I no longer have any games for the PS3, its purly now just for movie watching. TBH I still find it hard to belive how much ppl rave about HD, its about 10+ years behind the curve (I remeber running 16x12 in the eary 90's on a crt, most people with a decent PC have been running >1080 for the last 5-6 years with LCD's (Ok only just greater in the case of 22-24" screens but still). Of couse, if there were screens in the 40"-50" range with decent resolution opitons, it would then kill any console, at least for PC's X-fire or SLi is an option, thou might need a rig like this http://www.overclock.net/overclock-net-folding-home-team/486609-gpu-milking-machine.html I mean Crysis on a 30" @ native on high settings really is a thing of beauty (just refering to it as a tech-demo showcase - not talking gamyplay etc). Of course, now waiting until Matrox Th2g can support 3 x 30"'s
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http://forums.bistudio.com/showthread.php?t=77708 But yes, Xonar D2X Digital out to Yamaha 5.1/7.1 and all working fine. link to a thread from others that had 5.1 issue and some more information for potentional resolutions. What sound card etc you tring it on ?