I am creating a flagpole that spawns vehicles.
So far in-game the Init for the flagpole is:
this addAction ["Tractor", "create_vehicle.sqs"];
And in "create_vehicle.sqs" I have:
"tractor" createVehicle (position player);
I want to make it so I can add more actions to the flagpole that spawn different vehicles but all within one .sqs.
I am new to this sort of scripting as you can tell.
Thanks.