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Jonnerz

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About Jonnerz

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  1. Jonnerz

    Chicken Bomb

    Nice! thanks. Also, do you know where I can get a list of things like "ARTY_R_227mm_HE". The classnames sticky doesn't have these. (Or I don't know what I am looking for :P)
  2. I have a chicken and I want to explode when the user selects the action "Explode". I have this on the chicken: this addAction ["Explode","explode.sqs"] But I am unsure what to put in the script. I am also learning to script so explaining each function would be highly appreciated.
  3. I am creating a flagpole that spawns vehicles. So far in-game the Init for the flagpole is: this addAction ["Tractor", "create_vehicle.sqs"]; And in "create_vehicle.sqs" I have: "tractor" createVehicle (position player); I want to make it so I can add more actions to the flagpole that spawn different vehicles but all within one .sqs. I am new to this sort of scripting as you can tell. Thanks.
  4. Thanks for that, still getting the hang of all the scripting commands. :)
  5. This is what I did but they still attack eachother.
  6. In my mission I have a jeep that goes up to 2 guards. I don't want to guards to attack the jeep until the jeep has gone up to them. How do i do this?
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