

INVICTUS
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Everything posted by INVICTUS
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ARMA 3 Addon Request Thread
INVICTUS replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would like to see an AK47 and AK74 co witness with a ultimak gas rail and aimpoint micro t1 h1 sight -
Version: 1.3 Change log: 1.3b Beta Support 1.3a Resolved issue with bad static objects resolved task issue with the communications towers 1.2 Fixed 2 tasks and changed loadout to work with 0.58 :) 1.1 Changed from Norin to INS Revive Added 1 Virtual Ammobox as mission start Fixed Grenadier, Automatic rifleman, and Explosives expert and added silencers http://fps1337.com/ARMA3/TipOfTheSword.jpg (266 kB) Overview: This is a Special Forces mission to secure Kamino before an invasion. Mission: You are to Secure Kamino for a beach invasion Situation: You men are the tip of the sword. This is mission will determine the outcome of this campaign Execution: Clear the hill with the lighthouse and the Kamino base of operations Disable the communications grid On completion Exfitrate - co8_TipOfTheSword.zip Version 1.3b [bETA] Armaholic mirror: - Tip Of The Sword Co-08 Ver 1.3b[bETA]
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1.3b Beta Support
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I have updated the mission for beta :)
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[MP] Hill 46 a coop with up to 20 players Version: co20_Hill46 1.2b http://fps1337.com/ARMA3/hill46.jpg (490 kB) Situation: This is the North most FOB closest to the Red Zone. This is a key strategic location we cannot afford to loose. Mission: Hold the hill at all costs Features: Relentless enemy counter attack UAV support Vehicle repair INS Revive Virtual ammo box Change log: 1.2b Beta support 1.2a Fixed H-barriers floating on one end. Tested and working in .058 and Dev builds. 1.2 Added more H barriers for better fighting positions. The enemy are going to be on you like white on rice, gather your best men to defend this Hill. Much faster pace in this update. 1.1 Added more Tangos that should overwhelm your position enemy ratio on a full server is 6:1 Moved 1 ammo crate, mobile HQ and 1 mortar to Old outpost in case you get over ran. FPS1337 - co20_Hill46.zip 1.2b[bETA] Armaholic mirror: - Hill 46 Co-20 1.2b [bETA]
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If anyone likes this mission drop a comment or rate it out there on Armaholic.com. Thanks, Nate
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I fixed the H-Barriers that looked to be floating on one end. They now look better. The version 1.2a now is better.
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This update really gives the feel of what I was going for in creating this scenario. Enjoy Nate
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Since 0.58 I have had to change two tasks to destroy the communications network. They are now working correctly. Please use the 1.3 version. Nate
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Version 6.1 Updated to fix the tasks that broke after patch 0.58
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40 player! This is a larger version with many enhancements, so many it is really a new mission with the same briefing! Version 4 *** The UN has passed a small arms treaty that threatens the sovereignty of this small US island territory. The President signed and executive order putting NATO in control of the US military interests. The US government has directed the US military, and police to stand down. There was a litmus test that showed active duty soldiers would refuse to fire on American citizens. The UN is treating anyone who has not turned in their firearms as terrorists. You and a group of like minded friends have made a decision to fight back, after you received word that other countrymen have been murdered when they refused to cooperate with this standing army. The international media has been essentially locked out of reporting on the atrocities befallen this nation. Stratis has been targeted due to it's remote nature as a test bed for tactics in disarming the citizens. The local population in the last 12 hours has been reduced by 30% here on Stratis. You need to seek revenge for the slaying of your fellow countrymen, then escape with evidence of these crimes to tell the world. It is time to stand against these authoritarians and show them you will not go silently into the night. *** Features: INS Revive, Mobile HQ Spawns, Virtual Ammo Box update, Bas F framework, AI Spawn Script Pack, Custom Load out, Super AI, and View Distance modifications On a side note I would like to script the tasks or waypoints in the game to make it more awesome. I would like to have feedback and ideas would be appreciated. If you know how to accomplish these things hit me up we can share the credit :). http://fps1337.com/ARMA3/coX_DTOM.zip http://fps1337.com/ARMA3/DTOM.jpg (224 kB) Change log: Fixed a number of issues.
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The AI team members die and they do respawn at base. I generally play with AI disabled, they seem to get in my way. The Kamino task is fired off by game logic and 1 out of 4 times I have to use 2 satchel charges planted on the 2 markers that show where to plant them on the map (the tower is still alive for what ever reason, I think it's a bug, I will try to debug that part). I will see if I can figure out a supply drop for an ammo crate called by a radio command. Thanks, Nate
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Thanks for the feedback Bill. The AI don't respawn they are reinforcements called when you complete any of the objectives, they are on the map from the get go. They can attack from their respective positions using the the best cover possible. The riflemen class all have 2 satchel charges. If you play with the AI team mates you can open there bags to get more when needed. Try playing it backwards with destroying the relay tower first then moving to the other objectives as this would isolate the OPFOR to use short wave radio. I would be willing to host this on my dedicated server if anyone was interested in playing a round or so.
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norrin's ArmA2 scripts ported to ArmA3
INVICTUS replied to norrin's topic in ARMA 3 - MISSION EDITING & SCRIPTING
How do you respawn with a custom loadout? I have had complaints that after respawn players have default loadout. -
No worries, it is a special forces mission. :)
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Version 6 Made the AI skill selectable at the mission start. Markers change color when an area is clear. Removed custom loadout as per the new update this method no longer works. Fixed issues with a few scripts since the update. Changed the weather. Planned for release version 6.1 tasking system added and loadouts fixed.
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Version 5 Change log: Updated Virtual ammo boxes around the island. Ultra AI Removed civilian module Changed the weather Added version number in the loading screen
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This is great, what mod is it?
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ARMA 3 Addon Request Thread
INVICTUS replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I have added a feature request for a visual enhancement. The request would put a blur on characters lower extremities at a distance greater than 300 meters to simulate grass. Also have it render grass at the far end when aiming through a scope. Vote it up if you would like this feature. http://feedback.arma3.com/view.php?id=7894 -
New version 4 Change log: updated to fix a issue with dev build .55
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Hacked by a player with no ID
INVICTUS replied to Richie's topic in ARMA 3 - SERVERS & ADMINISTRATION
I have a video of this happening and the IP address that the player connected with :) Personal details removed! -
The version 3 release note. I switched the revive type to the INS Revive this added a into screen and better JIP along with that addition you can now edit mission parameters before the launching the mission. I almost forgot I changed the bluefor to fireteams. Enjoy!
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This is a first release of DTOM. Play as a civilian. Mission Idea: The UN has passed a small arms treaty that threatens the sovereignty of this small US island territory. The President signed and executive order putting NATO in control of the US military. The US government has directed the US military, and police to stand down. There was a litmus test that showed active duty soldiers would refuse to fire on American citizens. The UN is treating anyone who has not turned in their firearms as terrorists. You and a group of like minded friends have made a decision to fight back, after you received word that other countrymen have been murdered when they refused to cooperate with this standing army. The international media has been essentially locked out of reporting on the atrocities befallen this nation. Stratis has been targeted due to it's remote nature as a test bed for tactics in disarming the citizens. The local population in the last 12 hours has been reduced by 30% here on Stratis. You need to seek revenge for the slaying of your fellow countrymen, then escape with evidence of these crimes to tell the world. It is time to stand against these authoritarians and show them you will not go silently into the night. Mission Features: Revive Fillcrate virtual ammo box F3 SLP Custom Loadout vehicle respawn Mobile HQ respawn http://www.armaholic.com/page.php?id=20094
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I have added it no vehicle/player respawn, no revive or Mobile HQ. http://pizzutos.com/ARMA3/co08_DTOM_HC.zip
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Training for the shepherds. While the sheep think what we need is a New World Order...lol