hey mate,
not bad for first crack, here is my feedback for ya.
1) the target was laying down in a "surrender" position on other side of town and not moving..bug?
2) have the lead into / travel the mission more tense...travelling more ground with patrols around.
2) After assasination can I suggest that the sniper feels more pressure? ie have the chopper arrive only after he has reached the exfil point and make sure if possible he is under enemy fire. you could even delay it for 1 minute so he has to hold ground...would make it more dramatic in my eyes.
3) the chopper would prob not land there due to lots of lights and danger of attracting inc fire...better relocate LZ.
4) with the above in mind, make the LZ harder to get to...ie further away on the island with nme patrols roaming, means its not all over once mission complete.
Overall is fun but not tight enough yet. Im also making a sniper mission like this with multiple targets across the island.
Good work mate and look forward to more sniper missions from you soon!