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Swedda

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Everything posted by Swedda

  1. So i just completed my first mission in arma, took me awhile to get there but finaly! anyway would appriciate all feedback on it i can get, should give around 2-3 hours to complete and has a first defensive task then a couple of attacking objectives. Msp and service points are avalible. check it out and let me now what i can improve in the future! http://www.filefactory.com/file/ah1919f/n/Co10_20ARC_20edition_20V1_2e1_Chernarus_pbo
  2. Swedda

    CO10 Arc Edition

    updated again, a few bugs sorted and added abit more action to the first task. http://www.filefactory.com/file/ah20643/n/Co10_20ARC_20edition_20V1_2e1_Chernarus_pbo
  3. noticed something wierd with my mission, only the leader see the notes and objectives. my briefing.sqf looks like this player createDiaryRecord ["Diary", ["Protect the colonel.", "U are one i a team of 10 who's task is to protect colonel scott, he is of great importance of this war and he's death would mean the end for all of us. If u complete this task u will be given new missions."]]; tskobj_3 = player createSimpleTask["Destroy aircraft"]; tskobj_3 setSimpleTaskDescription ["Get to the airfield just north of balota and take out their plane located in the hangars, it will be heavily guarded so procced with caution.", "Attack Airfield", "Attack Airfield"]; tskobj_3 setSimpleTaskDestination (getMarkerPos "marker3"); tskobj_2 = player createSimpleTask["Attack Msta"]; tskobj_2 setSimpleTaskDescription ["Time for some payback, destroy the town! If u want the second cobra unlocked find and destroy the small factory south of Msta", "Attack Msta", "Attack Msta"]; tskobj_2 setSimpleTaskDestination (getMarkerPos "marker2"); tskobj_1 = player createSimpleTask["Protect the colonel"]; tskobj_1 setSimpleTaskDescription ["You have to protect colonel Scott from beeing killed.", "Protect the colonel", "Protect the colonel"]; tskobj_1 setSimpleTaskDestination (getMarkerPos "marker1"); why is that ??
  4. Ty very much. also found something else that im trying out at the moment. if ( (!isServer) && (player != player) ) then { waitUntil {player == player}; waitUntil {time > 10}; }; ps. tror det hjälpte mig att förstå.
  5. sorry but i cant see any solution for my issue there ?? i dont use an intro so thats shouldnt affect anything. beeing a noob and all i most certain are wrong :) so please explain to me. im trying to learn here
  6. forgott to set gametype in description, that seemed to solve it. ---------- Post added at 11:16 AM ---------- Previous post was at 10:00 AM ---------- seemed, wrong. wtf... So if players join before mission or started all is ok, but if some1 dissconnects and reconnect task list and note's disapear. ideas ??
  7. Swedda

    CO10 Arc Edition

    have an issue when map is started other joining players cant see the tasks. as an rookie im trying to figure out whats wrong. will post an update as soon as i got it right. sorry! So im a retard! should work now. updated: http://www.filefactory.com/file/ah2cfh0/n/Co10_20ARC_20edition_20V1_2e1_Chernarus_pbo
  8. Swedda

    CO10 Arc Edition

    Fixed Wp:s http://www.filefactory.com/file/ah2bh23/n/Co10_20ARC_20edition_20V1_2e1_Chernarus_pbo Armaholic also updated. http://www.armaholic.com/page.php?id=6871
  9. Swedda

    CO10 Arc Edition

    Mirror at armaholic http://www.armaholic.com/page.php?id=6871 @Tophe Näpps, bor 35mil norr om örebro :) ---------- Post added at 03:24 PM ---------- Previous post was at 01:59 PM ---------- Whoopsie, just saw that i someway removed a couple of wp for first task, dosent effect anything other then that first task will be abit easier than it was planned.
  10. Dont know if my searching skillz are wicked bad but i cant find anything on mobile spawns that answer how to do it. any1 can point me in the right direction ? cheers
  11. Swedda

    Mobile Spawn

    yea whn i looked in the "mission" u made it looks fine. heres how it looks. http://img5.imageshack.us/img5/8721/arma22009081704461877.jpg
  12. there are alot of tutorials both here and on youtube that explains the basic stuff of triggers briefing etc. check thoose out they are a big help.
  13. Swedda

    Mobile Spawn

    acctually kylania youre script works like a charm on mp to. only thing is that the ammo box floats on top of the lav, other then that its perfect. if u let me i will use that for my mission ?
  14. Swedda

    Mobile Spawn

    ty very much, but can i name it other then respawn_west cause i already have the "base" spawn i want this as an option.
  15. in the trigger u have the option to play music to so thats no problem, how to keep the screen black and fading i have no idea. the variable opfor not present gets true u get just that what i wrote in the post above, and the music u can get to from the trigger. maby the other stuff someone else has a answer to, im a rookie myself in this.
  16. Swedda

    Mobile Spawn

    i just cant get it to work with my mission so ill leave it be for the moment. so second best thing to do might be to make a trigger on radio to spawn to a vehicle i guess, BUT can someone explain to me how i get a marker to keep following a moving vehicle ? lol, been working 4-5 hours a day on my mission, just hopes it be good when im finally done, beeing my first mission ever done i just hope ill get it to run smoothly on my server :)
  17. place a trigger (f3) from wich u set the axis to the size u wish. choose the opfor not present and the ending u want. in the on act u just put hint "victory, no russians left good job." thats one way to do it, im sure there are more and better ways...
  18. So here a noobish question. im trying to make a mission here, when task 1 har been completed and they move on to the next objective how do i do for the first objective not to be true anymore? what i mean is that first objective is to keep a guy alive orelse mission fails, can i remove this guy after its completed or add any code that removes (!alive x... Force end ??) sorry if its a stupid q, im learning by doing here.
  19. Swedda

    tasks

    dont know i i dont understand u but arent u talking about init: !alive bill on act: Hint "Mission Accomplished"
  20. Swedda

    Mobile Spawn

    well i dl it latest version and absolutly nothing works, have no idea what im doing wrong 9/10 times it says i spawned a unconsious player and there is only black. i can deploy the MSP but when i respawn i just spawn back at where i start the mission. DOH, need something to eat this is using up all my energy.
  21. Swedda

    Mobile Spawn

    ty very much, will try that. was thinkig bout if i could use youre code from this thread http://forums.bistudio.com/showthread.php?t=78269 but i saw that u wrote that it didnt work good in mp.
  22. Swedda

    Mobile Spawn

    whats wrong with MSP ???? i thought it was perectly clear that msp = mobile spawn. ---------- Post added at 11:11 PM ---------- Previous post was at 10:54 PM ---------- acctually that could work if i could get an ammobox in it to. my thought was, first u get the gear then u teleport to the msp. Do u know if u get to choose if u want to spawn at base or in the msp on that script ?
  23. Swedda

    Mobile Spawn

    do i use a respawn_west on this to ? i already have a respawn at base and i guess i cant use same name for both.
  24. i used cpbo, then i guess i had to make it from a folder. installing an dedicated server myself now so i can try myself without having to mail them to a friend each time. ---------- Post added at 08:28 AM ---------- Previous post was at 06:47 AM ---------- hmm its working fine and dandy on my dedicated server but not on my friends.... super thx for the help all.
  25. so sorry if im a retard, but wtf! trying to save my mission to a pbo to send it to server, if i export to mpmission it becomes an armaII save file, if i choose send by email i get mapi error mail not sent.... am i missing all my braincells or wjhats the deal ??
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